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(+) What would you want for 5e Dark Sun?
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<blockquote data-quote="Otello" data-source="post: 8378778" data-attributes="member: 7030805"><p>I just spent the last few days reading this thread and I think that most of the ideas I have regarding a 5e iteration of Dark Sun have been already exposed.</p><p></p><p>Anyway, I would like to respond to the original question. I don't think we will be lucky enough to get more tan one hardcover book, if we get any. So I want to get the most of it as possible:</p><p></p><p><strong>Mechanics</strong></p><p>We need them. We need at least a defiling system, psionics and some new races/sub-races. But we need to understand that if we get them, it will by reskinning the existing classes. I don't think that WoTC will make a book with alternate classes for Bards, Clerics, Warlocks, Wizards, etc. They will want to be sure that the new content can be used as much as possible on other campaign settings. And that means that we will not see large half-giants, as an example.</p><p></p><p><strong>Lore</strong></p><p>I have a lot of 2e books and all the 4e, as most of you. I don't really need more information about the Tyr Region, even if I would enjoy some regional maps with local information and some extra detail on some areas.</p><p>But what I erally would like is to get new lore on the areas that haven't already be covered by old products. I would love that the new CS would focus completely on the east side of the Silt Sea, with a bunch of new city-states, SKs, merchant houses, etc. Those city-states should be tied, even if loosely, to the ones in the Tyr Region. As an example, Balic could have some kind of maritime trade with them. </p><p>This will allow the writers to have some liberty to create a good setting without being heavily tied to the old lore. And will allow old players to play on the new region or the known ones.</p><h3></h3></blockquote><p></p>
[QUOTE="Otello, post: 8378778, member: 7030805"] I just spent the last few days reading this thread and I think that most of the ideas I have regarding a 5e iteration of Dark Sun have been already exposed. Anyway, I would like to respond to the original question. I don't think we will be lucky enough to get more tan one hardcover book, if we get any. So I want to get the most of it as possible: [B]Mechanics[/B] We need them. We need at least a defiling system, psionics and some new races/sub-races. But we need to understand that if we get them, it will by reskinning the existing classes. I don't think that WoTC will make a book with alternate classes for Bards, Clerics, Warlocks, Wizards, etc. They will want to be sure that the new content can be used as much as possible on other campaign settings. And that means that we will not see large half-giants, as an example. [B]Lore[/B] I have a lot of 2e books and all the 4e, as most of you. I don't really need more information about the Tyr Region, even if I would enjoy some regional maps with local information and some extra detail on some areas. But what I erally would like is to get new lore on the areas that haven't already be covered by old products. I would love that the new CS would focus completely on the east side of the Silt Sea, with a bunch of new city-states, SKs, merchant houses, etc. Those city-states should be tied, even if loosely, to the ones in the Tyr Region. As an example, Balic could have some kind of maritime trade with them. This will allow the writers to have some liberty to create a good setting without being heavily tied to the old lore. And will allow old players to play on the new region or the known ones. [HEADING=2][/HEADING] [/QUOTE]
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