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Community
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D&D Older Editions
What's so bad about 4th edition? What's so good about other systems?
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<blockquote data-quote="Ulrick" data-source="post: 5613338" data-attributes="member: 775"><p>4e basically goes against almost my entire gaming philosophy. I like a system that can be tweaked with minimal effort, character classes that are distinct (in 4e everybody has "supernatural" powers), where rewards are earned and not just expected, and that builds upon earlier traditions. After playing 3.0/3.5e, I was looking forward to 4e because people were saying it was an easier game to DM. But... </p><p></p><p>1. Combats take a long time (the standard time is an hour).</p><p></p><p>2. Nearly all abilities are catered toward combat (yeah, I know about rituals)</p><p></p><p>2. It plays like a videogame (yes, I know that's a cliche critique). </p><p></p><p>3. Each character seems like a one trick pony with their abilities. </p><p></p><p>4. DDI, of course, was a dissappointment--and why should I need internet access to play a game</p><p></p><p>5. 4e slaughtered a lot of sacred cows to make everything have a semblence of fairness. </p><p></p><p>6. It's difficult to have character death in 4e because of all the healing a character can have access to. </p><p></p><p>7. Interrupt powers. Don't you know its rude to interrupt? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>I used to be more upset with 4e because I wasted 3 months trying to run a homebrew campaign with it. I eventually just got bored with it. And I don't like that it has caused a great rift within the gaming community. But then again, I don't think 4e was supposed be targeting my Generation X/Y demographic, but was geared toward the millennial generation. So obviously I won't like it, the younger generation has different tastes than I do. (But that is another topic for another time).</p></blockquote><p></p>
[QUOTE="Ulrick, post: 5613338, member: 775"] 4e basically goes against almost my entire gaming philosophy. I like a system that can be tweaked with minimal effort, character classes that are distinct (in 4e everybody has "supernatural" powers), where rewards are earned and not just expected, and that builds upon earlier traditions. After playing 3.0/3.5e, I was looking forward to 4e because people were saying it was an easier game to DM. But... 1. Combats take a long time (the standard time is an hour). 2. Nearly all abilities are catered toward combat (yeah, I know about rituals) 2. It plays like a videogame (yes, I know that's a cliche critique). 3. Each character seems like a one trick pony with their abilities. 4. DDI, of course, was a dissappointment--and why should I need internet access to play a game 5. 4e slaughtered a lot of sacred cows to make everything have a semblence of fairness. 6. It's difficult to have character death in 4e because of all the healing a character can have access to. 7. Interrupt powers. Don't you know its rude to interrupt? ;) I used to be more upset with 4e because I wasted 3 months trying to run a homebrew campaign with it. I eventually just got bored with it. And I don't like that it has caused a great rift within the gaming community. But then again, I don't think 4e was supposed be targeting my Generation X/Y demographic, but was geared toward the millennial generation. So obviously I won't like it, the younger generation has different tastes than I do. (But that is another topic for another time). [/QUOTE]
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What's so bad about 4th edition? What's so good about other systems?
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