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Whats the best way to end a campain?
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<blockquote data-quote="Donatello" data-source="post: 15577" data-attributes="member: 987"><p>There's an option you didn't list:</p><p></p><p>The end of the world (or end of their corner of it).</p><p></p><p>I ended a Vampire: The Masquerade campaign with one methuselah feeling so threatened by the resurgeance of her arch-enemy, that she duped the players into launching nuclear weapons out of the derelict submarine she used as a haven.</p><p></p><p>The players were shocked, but all loved the ending, slapping themselves in the foreheads for not seeing it coming.</p><p></p><p>You can always pull some gut-wrenching, world-threatening plotline out and make the players deal with it... and because you know it's your last hurrah, you don't have to pull any punches as a DM. If they fail and the world ends, so be it!</p></blockquote><p></p>
[QUOTE="Donatello, post: 15577, member: 987"] There's an option you didn't list: The end of the world (or end of their corner of it). I ended a Vampire: The Masquerade campaign with one methuselah feeling so threatened by the resurgeance of her arch-enemy, that she duped the players into launching nuclear weapons out of the derelict submarine she used as a haven. The players were shocked, but all loved the ending, slapping themselves in the foreheads for not seeing it coming. You can always pull some gut-wrenching, world-threatening plotline out and make the players deal with it... and because you know it's your last hurrah, you don't have to pull any punches as a DM. If they fail and the world ends, so be it! [/QUOTE]
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Whats the best way to end a campain?
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