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What's the best way to run a module?
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<blockquote data-quote="hunter2112" data-source="post: 604532" data-attributes="member: 9487"><p>Hi all, looking for a little more advice here (gotten some great stuff for an earlier problem). I'm just about to start really getting into Forge of Fury with my players but I have a small problem: This is the first prefab module I've ever used. I found the first section more difficult to run than I expected and I was wondering if there are any tips for running modules. </p><p></p><p>Since someone else created it, I seem to have a hard time remembering where everything and everyone is and how the dungeon residents would react to intrusions into their turf. Much easier when you place it all yourself I think. I've played through a few mods in my time but this is the first time I've tried running one and I don't think I did the first part very well at all. </p><p></p><p>Any advice for using Forge (or any module for that matter) more effectively?</p></blockquote><p></p>
[QUOTE="hunter2112, post: 604532, member: 9487"] Hi all, looking for a little more advice here (gotten some great stuff for an earlier problem). I'm just about to start really getting into Forge of Fury with my players but I have a small problem: This is the first prefab module I've ever used. I found the first section more difficult to run than I expected and I was wondering if there are any tips for running modules. Since someone else created it, I seem to have a hard time remembering where everything and everyone is and how the dungeon residents would react to intrusions into their turf. Much easier when you place it all yourself I think. I've played through a few mods in my time but this is the first time I've tried running one and I don't think I did the first part very well at all. Any advice for using Forge (or any module for that matter) more effectively? [/QUOTE]
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What's the best way to run a module?
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