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What's the point of gold?
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<blockquote data-quote="Charlaquin" data-source="post: 7517603" data-attributes="member: 6779196"><p>Not so. If the things you’re spending gold on have an actual impact on the game, and they cost a significant enough amount of the gold you make that you have to think critically about what to spend it on, then it’s not monotonous bookkeeping, it’s meaningful resource management. If you made significantly less gold, if lifestyles cost significantly more to maintain, if the lifestyle you maintained made any difference on gameplay, and if there was something other than lifestyles that also cost a not-insignificant amount of the gold you made, it would make wealth a meaningful part of the game. As it stands now though, the DM has to do that work to make wealth meaningful.</p><p></p><p></p><p>It’s nothing whether you keep track of it or not, that’s the problem. If I make thousands of gold each adventure and I have the option to spend maybe 200 of it for the privilege of being able to say my character maintains an artistocratic lifestyle between adventures or spend none of it and have to say my character has a wretched lifestyle between adventures... so what? It literally does not make any difference because neither expense puts a dent in my character’s wealth, neither option has any benefits or drawbacks of any kind, and there’s nothing else to spend the money on anyway. You might as well just take the gold tracking part out of the equation and just give me a line to write in my lifestyle right next to hair color, eye color, and alignment.</p><p></p><p></p><p>Which is fine, but then don’t act like it’s a baseless assertion to say that gold doesn’t matter. You just explained why it doesn’t.</p><p></p><p></p><p>That would be a significantly better way to handle wealth in 5e. Or they could actually include meaningful things to spend meaningful amounts of gold on in the game. Both are perfectly valid options, but this awkward half-measurewhere the game tells you to track individual gold pieces and then gives you nothing to spend them on is stupid.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7517603, member: 6779196"] Not so. If the things you’re spending gold on have an actual impact on the game, and they cost a significant enough amount of the gold you make that you have to think critically about what to spend it on, then it’s not monotonous bookkeeping, it’s meaningful resource management. If you made significantly less gold, if lifestyles cost significantly more to maintain, if the lifestyle you maintained made any difference on gameplay, and if there was something other than lifestyles that also cost a not-insignificant amount of the gold you made, it would make wealth a meaningful part of the game. As it stands now though, the DM has to do that work to make wealth meaningful. It’s nothing whether you keep track of it or not, that’s the problem. If I make thousands of gold each adventure and I have the option to spend maybe 200 of it for the privilege of being able to say my character maintains an artistocratic lifestyle between adventures or spend none of it and have to say my character has a wretched lifestyle between adventures... so what? It literally does not make any difference because neither expense puts a dent in my character’s wealth, neither option has any benefits or drawbacks of any kind, and there’s nothing else to spend the money on anyway. You might as well just take the gold tracking part out of the equation and just give me a line to write in my lifestyle right next to hair color, eye color, and alignment. Which is fine, but then don’t act like it’s a baseless assertion to say that gold doesn’t matter. You just explained why it doesn’t. That would be a significantly better way to handle wealth in 5e. Or they could actually include meaningful things to spend meaningful amounts of gold on in the game. Both are perfectly valid options, but this awkward half-measurewhere the game tells you to track individual gold pieces and then gives you nothing to spend them on is stupid. [/QUOTE]
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