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What's the point of gold?
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<blockquote data-quote="Charlaquin" data-source="post: 7519165" data-attributes="member: 6779196"><p>You’ve mostly got me right, although I also don’t find “the purchasing and management of castles, homesteads, ships, businesses and/or staff/crew” particularly interesting either. Any time you spend overseeing the construction of your wizard’s tower or managing your staff is fine you’re not out rescuing dragons in distress from fire breathing princesses or whatever. So, ok, you can just spend the money, hire a foreman, let the construction project be a thing that goes on in the background, and save your table time for actual adventuring. But then you’re left with the only thing of consequence you can spend your money on being a completely away-from-table thing.</p><p></p><p>For anything that occurs during downtime, be that subsisting on the streets, carousing in the taverns, living it up with the aristocracy, building a castle, practicing a profession, or whatever else, to be (what I would consider meaningful), it needs to have an impact on the adventure. How nice the bed I slept on during my month offwas, how close to finished my construction project is, how much pub crawling I did back in town, none of it matters when I’m actually in the dungeon or on the high seas or tromping across the vampire lord’s country. The only downtime activity with a real effect on uptime is crafting, and crafting has the same problem as buying equipment, which is that apart from maybe one or two times you upgrade your armor, none of the equipment available is particularly expensive, or any better than (or even significantly different from) your starting equipment.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7519165, member: 6779196"] You’ve mostly got me right, although I also don’t find “the purchasing and management of castles, homesteads, ships, businesses and/or staff/crew” particularly interesting either. Any time you spend overseeing the construction of your wizard’s tower or managing your staff is fine you’re not out rescuing dragons in distress from fire breathing princesses or whatever. So, ok, you can just spend the money, hire a foreman, let the construction project be a thing that goes on in the background, and save your table time for actual adventuring. But then you’re left with the only thing of consequence you can spend your money on being a completely away-from-table thing. For anything that occurs during downtime, be that subsisting on the streets, carousing in the taverns, living it up with the aristocracy, building a castle, practicing a profession, or whatever else, to be (what I would consider meaningful), it needs to have an impact on the adventure. How nice the bed I slept on during my month offwas, how close to finished my construction project is, how much pub crawling I did back in town, none of it matters when I’m actually in the dungeon or on the high seas or tromping across the vampire lord’s country. The only downtime activity with a real effect on uptime is crafting, and crafting has the same problem as buying equipment, which is that apart from maybe one or two times you upgrade your armor, none of the equipment available is particularly expensive, or any better than (or even significantly different from) your starting equipment. [/QUOTE]
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