Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the rush? Has the "here and now" been replaced by the "next level" attitude?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 6281776" data-attributes="member: 27160"><p>While I agree with the broad point, here, that players will focus where the interesting decisions are, my experience is that 4E goes some way to altering this balance by making sure there are a lot more interesting decisions to be made during play by all players. I think the exploration and social "pillars" (which 4E does via Skill Challenges) were the weakest, here, with few inherently interesting choices in the SCs (so DMs had to add them in).</p><p></p><p>My memories of very early D&D play are that decisions in play were important, too, but in a very different way. Those decisions all amounted to guessing how the DM thought the world works, and thus getting your "brilliant idea" past the DM's "does it work?" censorship. This sort of play was entertaining for a while, but I have long since grown tired of it with those I know well and it doesn't really work very satisfactorily with those I hardly know at all (which is why it doesn't work well for organised play).</p><p></p><p>I so far detect a bias towards returning to this sort of play in DDN. If it remains a core feature, then I doubt that DDN will be of much interest to me or those I play with.</p></blockquote><p></p>
[QUOTE="Balesir, post: 6281776, member: 27160"] While I agree with the broad point, here, that players will focus where the interesting decisions are, my experience is that 4E goes some way to altering this balance by making sure there are a lot more interesting decisions to be made during play by all players. I think the exploration and social "pillars" (which 4E does via Skill Challenges) were the weakest, here, with few inherently interesting choices in the SCs (so DMs had to add them in). My memories of very early D&D play are that decisions in play were important, too, but in a very different way. Those decisions all amounted to guessing how the DM thought the world works, and thus getting your "brilliant idea" past the DM's "does it work?" censorship. This sort of play was entertaining for a while, but I have long since grown tired of it with those I know well and it doesn't really work very satisfactorily with those I hardly know at all (which is why it doesn't work well for organised play). I so far detect a bias towards returning to this sort of play in DDN. If it remains a core feature, then I doubt that DDN will be of much interest to me or those I play with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the rush? Has the "here and now" been replaced by the "next level" attitude?
Top