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What's the rush? Has the "here and now" been replaced by the "next level" attitude?
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<blockquote data-quote="Hussar" data-source="post: 6287743" data-attributes="member: 22779"><p>Look, I take a pragmatic approach to gaming. I do.</p><p></p><p>I have about two years to complete any given campaign. How do I know this? Experience. After two years of play, real life is going to step in and step on the neck of any game I've ever participated in. Might be shorter, might be longer, but, two years is about the half life. So, before I start any campaign, I know this to be close enough to true.</p><p></p><p>I play weekly in three hour sessions. Again, this is true. This is the time I have blocked off out of my schedule which works for me and mine. We cannot go longer and no one wants to go shorter. </p><p></p><p>In any given year, I'll likely get about 45 sessions. We'll lose ten sessions a year to sicknesses, family stuff, Christmas holidays, national holidays, whatever. Which gives me about 90 sessions max for any given campaign. </p><p></p><p>Again, all of this is based on experience, so, while there might be exceptions, this is true enough for me. Obviously this won't be true for you.</p><p></p><p>So, with all of the above, I get about a 270 hour campaign. That's the max amount of time I'm going to get. Anything longer than that is borrowed time, and, honestly, less than that is probably the norm.</p><p></p><p>There is, however, one last point that I think has been largely ignored in this thread:</p><p></p><p><strong><u>I want to play the whole game.</u></strong></p><p></p><p>I don't want to play half the game. I never did. I always remember playing AD&D, where we rarely went over about 10th or so level, looking at the other half of the game and thinking, "Wow, what a waste." I want to play in a campaign where we are facing orcs, giants, dragons and demon lords, in the same campaign. And, yup, I probably wouldn't mind killing all of them too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Combat is a part of D&D for me. Not the only part, but, certainly a part. Again, I'm not going to apologise for my preferences.</p><p></p><p>If I want to play (or DM) the whole game, then I need a certain rate of advancement. in a 3e game, I'm pretty happy wrapping up around 17th level or so. Which, again, gives me about 15 hours/level. </p><p></p><p>This has nothing to do with "wanting the next shiny" or any other pejorative phrase you want to toss out. It's simply a pragmatic recognition that if I want to play the whole game, then I have to advance the levels at a certain rate.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6287743, member: 22779"] Look, I take a pragmatic approach to gaming. I do. I have about two years to complete any given campaign. How do I know this? Experience. After two years of play, real life is going to step in and step on the neck of any game I've ever participated in. Might be shorter, might be longer, but, two years is about the half life. So, before I start any campaign, I know this to be close enough to true. I play weekly in three hour sessions. Again, this is true. This is the time I have blocked off out of my schedule which works for me and mine. We cannot go longer and no one wants to go shorter. In any given year, I'll likely get about 45 sessions. We'll lose ten sessions a year to sicknesses, family stuff, Christmas holidays, national holidays, whatever. Which gives me about 90 sessions max for any given campaign. Again, all of this is based on experience, so, while there might be exceptions, this is true enough for me. Obviously this won't be true for you. So, with all of the above, I get about a 270 hour campaign. That's the max amount of time I'm going to get. Anything longer than that is borrowed time, and, honestly, less than that is probably the norm. There is, however, one last point that I think has been largely ignored in this thread: [B][U]I want to play the whole game.[/U][/B] I don't want to play half the game. I never did. I always remember playing AD&D, where we rarely went over about 10th or so level, looking at the other half of the game and thinking, "Wow, what a waste." I want to play in a campaign where we are facing orcs, giants, dragons and demon lords, in the same campaign. And, yup, I probably wouldn't mind killing all of them too. :D Combat is a part of D&D for me. Not the only part, but, certainly a part. Again, I'm not going to apologise for my preferences. If I want to play (or DM) the whole game, then I need a certain rate of advancement. in a 3e game, I'm pretty happy wrapping up around 17th level or so. Which, again, gives me about 15 hours/level. This has nothing to do with "wanting the next shiny" or any other pejorative phrase you want to toss out. It's simply a pragmatic recognition that if I want to play the whole game, then I have to advance the levels at a certain rate. [/QUOTE]
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What's the rush? Has the "here and now" been replaced by the "next level" attitude?
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