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What's wrong with a human-centric fantasy world?
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<blockquote data-quote="gyor" data-source="post: 7480573" data-attributes="member: 6670153"><p>You should try Chronicles of Darkness, most "splats" think races, start out or emulate being human, but they don't FEEL human, or like each other. A Beasts need to feed on fear, to terrorize people or starve their horror, which will torment people in their dreams if it is not regularly fed. A werewolf, the ultimate predator, they slogan is a wolf has got to hunt. Extreme Pack Creates, their packs have totems, some of whom hate or betray their pack. </p><p></p><p> The Bound, you died and came back thanks to a special kind of powerful ghost called a geist that now shares your body, which it's not freaking out and trashing the place. Oh it's very difficult for death to stick when one kills one of the bound, their Geist brings them back to life after they've died, unless special circumstances are met. Oh and the Underworld is predatory, it likes to devours ghosts. </p><p></p><p> Changelings were human once, but we're kidnapped and tortured by a God like Fae Being called a True Far, twisted into a fae creatures. Changeling are always extremely paranoid, because it's just matter of time before the True Fae or the Huntsmen try and hunt these Changelings down. </p><p></p><p> Mummies we're first created back thousands and thousands of years ago in a city called Irem, in the nameless empire. They we're made to serve the judges. They spend most of their time dead, but at certain times the judges send them back to inhabit their corpse, which is granted a more human appears using solidified life magic. Most other splats facing a mummy are advised to run away, WotC does not worry about balance between splats.</p></blockquote><p></p>
[QUOTE="gyor, post: 7480573, member: 6670153"] You should try Chronicles of Darkness, most "splats" think races, start out or emulate being human, but they don't FEEL human, or like each other. A Beasts need to feed on fear, to terrorize people or starve their horror, which will torment people in their dreams if it is not regularly fed. A werewolf, the ultimate predator, they slogan is a wolf has got to hunt. Extreme Pack Creates, their packs have totems, some of whom hate or betray their pack. The Bound, you died and came back thanks to a special kind of powerful ghost called a geist that now shares your body, which it's not freaking out and trashing the place. Oh it's very difficult for death to stick when one kills one of the bound, their Geist brings them back to life after they've died, unless special circumstances are met. Oh and the Underworld is predatory, it likes to devours ghosts. Changelings were human once, but we're kidnapped and tortured by a God like Fae Being called a True Far, twisted into a fae creatures. Changeling are always extremely paranoid, because it's just matter of time before the True Fae or the Huntsmen try and hunt these Changelings down. Mummies we're first created back thousands and thousands of years ago in a city called Irem, in the nameless empire. They we're made to serve the judges. They spend most of their time dead, but at certain times the judges send them back to inhabit their corpse, which is granted a more human appears using solidified life magic. Most other splats facing a mummy are advised to run away, WotC does not worry about balance between splats. [/QUOTE]
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