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What's your favourite pantheon?
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<blockquote data-quote="Orius" data-source="post: 8075632" data-attributes="member: 8863"><p>My homebrew campaign uses a homebrew human pantheon. Non-humans use their traditional D&D gods. I dislike Dawn War because of its connection to 4e and its disruptive lore, but still used Bane and Melora. Bane was because I was using a god of tyranny that would rip off a lot of stuff from FR Bane, so I just decided to use Bane outright. Melora was originally a goddess of white magic which I made up in 2000 or 2001, but I decided to swap names with the nature goddess eventually. I don't know or care if my campaign does the same things, since I already had some material built up like sacred oak trees that I had no intention of tossing.</p><p></p><p> Of the standard D&D pantheons, I think Greyhawk's decent, though there are some pretty bizarre gods in there. The interesting thing about it is that there's I think 4 different human pantheons presented, Flan, Oeridian, Suel, and Baklunish IIRC, and there's some overlap with them. Like grodog said, it makes for a melting pot that feels more natural. Realms has this big broad pantheon that sometimes feels off, and Dragonlance feels kind of artificial in its symmetry.</p><p></p><p></p><p></p><p>That would be Wenta, the goddess of Oktoberfest, no? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I generally lean towards 2e's approach of no stats for the gods, but if I were to stat them up, I'd go full 3e Deities and Demigods combined with ELH to ensure they have the power they require.</p></blockquote><p></p>
[QUOTE="Orius, post: 8075632, member: 8863"] My homebrew campaign uses a homebrew human pantheon. Non-humans use their traditional D&D gods. I dislike Dawn War because of its connection to 4e and its disruptive lore, but still used Bane and Melora. Bane was because I was using a god of tyranny that would rip off a lot of stuff from FR Bane, so I just decided to use Bane outright. Melora was originally a goddess of white magic which I made up in 2000 or 2001, but I decided to swap names with the nature goddess eventually. I don't know or care if my campaign does the same things, since I already had some material built up like sacred oak trees that I had no intention of tossing. Of the standard D&D pantheons, I think Greyhawk's decent, though there are some pretty bizarre gods in there. The interesting thing about it is that there's I think 4 different human pantheons presented, Flan, Oeridian, Suel, and Baklunish IIRC, and there's some overlap with them. Like grodog said, it makes for a melting pot that feels more natural. Realms has this big broad pantheon that sometimes feels off, and Dragonlance feels kind of artificial in its symmetry. That would be Wenta, the goddess of Oktoberfest, no? :) I generally lean towards 2e's approach of no stats for the gods, but if I were to stat them up, I'd go full 3e Deities and Demigods combined with ELH to ensure they have the power they require. [/QUOTE]
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