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What's your most interesting adventure party concept?
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<blockquote data-quote="DakkonBlackblade" data-source="post: 7066867" data-attributes="member: 6875333"><p>A recent adventure that my players really enjoyed (as did I) was an all dwarven team of somewhat "unconventional" but very qualified working professionals. Led by the proper speaking (heavy british accent), cul-de-sac haired, pipe-smoking scholar known as Tenwall. He has no surname (rare for a dwarf) but it seems to serve him well as he has no allegiance but to his life's work. </p><p> Tenwall is an 'unsummoning' wizard, and there has never been one as affective and gifted as he. Tenwall travels the world 'undoing' what asisnine conjurers and power-hungry summoners 'do'. One after another, he is dealing with serious situations where most flee and scream for help. Tenwall is that help.</p><p> The shady-looking rogue trapsmith, Grimbold the Old, was another of my favorite PCs ever. He was the youngest of the group but was given his name because of his natural gray hair and beard. He doesn't care to make friends, or to be polite, but he does care about traps. Finding them, dismantling them, building them, Grimbold loves trapsmithing and has an unquenchable knowledge to do it at the highest level.</p><p> I will stop here, otherwise I won't hahah. Hope that is helpful. Thanks</p></blockquote><p></p>
[QUOTE="DakkonBlackblade, post: 7066867, member: 6875333"] A recent adventure that my players really enjoyed (as did I) was an all dwarven team of somewhat "unconventional" but very qualified working professionals. Led by the proper speaking (heavy british accent), cul-de-sac haired, pipe-smoking scholar known as Tenwall. He has no surname (rare for a dwarf) but it seems to serve him well as he has no allegiance but to his life's work. Tenwall is an 'unsummoning' wizard, and there has never been one as affective and gifted as he. Tenwall travels the world 'undoing' what asisnine conjurers and power-hungry summoners 'do'. One after another, he is dealing with serious situations where most flee and scream for help. Tenwall is that help. The shady-looking rogue trapsmith, Grimbold the Old, was another of my favorite PCs ever. He was the youngest of the group but was given his name because of his natural gray hair and beard. He doesn't care to make friends, or to be polite, but he does care about traps. Finding them, dismantling them, building them, Grimbold loves trapsmithing and has an unquenchable knowledge to do it at the highest level. I will stop here, otherwise I won't hahah. Hope that is helpful. Thanks [/QUOTE]
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