Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
When adventurers hire adventurers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hand of Evil" data-source="post: 6075618" data-attributes="member: 371"><p>Yes, have done this in the past. the cause was that none of my players could meet all at this same time, so had the make a number of NPC that could be picked up and played at any given time. Each member, party of an adventures guild, with a "signed contract". They were paid in shares and bonuses. Players, would select the adventure and hire the party then run the whole team or part of it, if more than one player that night. </p><p></p><p>The point was to build the guild. </p><p></p><p>Some of my rules:</p><p>Levels = shares, level 1 to 4 would be a one share paid member, 5 to 7 = 2 shares, 8 to 11 = 3 shares </p><p>The guild always got 30 shares, (divided by my players), the backer is last to be paid. </p><p>Players would have a selection of adventures, the players would back these with their shares. Some were bust. </p><p></p><p>How it worked...player comes in and selects an adventure, he has X amount of gold, he decides how much he wants to put into the adventure. He then builds his team, knowing he is going to have to pay his employees at least one share, he has to commit up front an amount of gold to cover that, cost of adventure. Run the adventure, bring back the gold, divide into shares. IF the backers 15 shares did not equal the amount the player put away for it, he lost some money. He will still get part of the 30 shares from the guild. </p><p></p><p>What made this interesting is that players start coming up with ways to make money...body parts of monsters, art objects, etc.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 6075618, member: 371"] Yes, have done this in the past. the cause was that none of my players could meet all at this same time, so had the make a number of NPC that could be picked up and played at any given time. Each member, party of an adventures guild, with a "signed contract". They were paid in shares and bonuses. Players, would select the adventure and hire the party then run the whole team or part of it, if more than one player that night. The point was to build the guild. Some of my rules: Levels = shares, level 1 to 4 would be a one share paid member, 5 to 7 = 2 shares, 8 to 11 = 3 shares The guild always got 30 shares, (divided by my players), the backer is last to be paid. Players would have a selection of adventures, the players would back these with their shares. Some were bust. How it worked...player comes in and selects an adventure, he has X amount of gold, he decides how much he wants to put into the adventure. He then builds his team, knowing he is going to have to pay his employees at least one share, he has to commit up front an amount of gold to cover that, cost of adventure. Run the adventure, bring back the gold, divide into shares. IF the backers 15 shares did not equal the amount the player put away for it, he lost some money. He will still get part of the 30 shares from the guild. What made this interesting is that players start coming up with ways to make money...body parts of monsters, art objects, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When adventurers hire adventurers
Top