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When 'awesome' becomes 'stupid'?
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<blockquote data-quote="hirou" data-source="post: 6499211" data-attributes="member: 6776023"><p>You have great improvisation skills, I'm afraid I'm still too inexperienced for this kind of situations. Our game actually got suddenly moved to... yesterday, so unfortunately your advice won't be applicablee, but it was a fascinating and educational read. The new <em>status quo </em>is as follows:</p><ul> <li data-xf-list-type="ul"> eladrin PC is still "out of picture", supposedly in custody; I've given his player some rough personalities outlines of Cardiff Hedgehill, Olivert Boon, Mr.Mapple and that Ob officer from Malice Lands from Adv.7, and he's chosen Boon as his stand-in for now; so Boon was tasked by Brianne to get closer to the party, and so far he's doing pretty good (simultaneously helping me to cover actual tracks of Luc and Ottavia, probably better than I'd have done it myself with him as NPC);</li> <li data-xf-list-type="ul"> Isobelle was indeed smuggled right under the nose of Porteur de Mort of Cherage's customs, even if it almost cost her her life (they put her in the bag of holding on the sea shelf below the ship, then, when it was detected by Arcana check, pulled out an empty bag, while Isobelle was frantically holding her breath);</li> <li data-xf-list-type="ul"> She was later teleported to Risur from Orithea by PC, along with a letter to Delft basically reading "we screwed up big this time, but we have this eladrin! Also, RHC agent in Danor's custody, any ideas how to deal with that?" The teleport coincided with Luc's lantern misshap which turned all fire in the city into water, which resulted in some frantic "It wasn't me!.. this time..." from the ritual caster;</li> <li data-xf-list-type="ul"> On the other hand, a month before they convinced Gale to join them on this trip, starting from Orithea... so they still have eladrin woman on the train, although much less tame than Isobelle;</li> <li data-xf-list-type="ul"> Mr.Mapple is so far called "super-hobo", and party loves him; they overheard part of Malia's <em>sending</em> to Malice bandits, and now are sure that he is the goal of the attack (as he was in the same 6th car Malia mentioned); so, it's actually likely that Gale will save Mr.Mapple from some certain harm...</li> <li data-xf-list-type="ul"> To top it off, Eleonor is still on the train, as it was the fastest way to get out of dead magic zone. Some cheap divinations in Orithea told her that her prize is likely too far away, but another much wanted eladrin is right in the next car...</li> </ul><p>One more week till the next game, one more week to try and stage this. I have a rough idea how arena encounter can be "forced" from the other side: I decided before-hand (and actually told our Vekeshi mystic) that, according to Nalaam arena rules, every person that enters the monetary contact with arena's participant is subject to arena challenges. E.g. in original timeline Eleonor is protected from Andrei's attacks by arena's mages in the beginning, but when she pays up to increase his punishment, this protection ends. So, if some of the PCs (and preferably Gale) are tricked into, say, accepting a gold coin from arena fighter, they can be attacked during the climax. This definitely need polishing, but this is the best idea I can give right now, at 3am.</p></blockquote><p></p>
[QUOTE="hirou, post: 6499211, member: 6776023"] You have great improvisation skills, I'm afraid I'm still too inexperienced for this kind of situations. Our game actually got suddenly moved to... yesterday, so unfortunately your advice won't be applicablee, but it was a fascinating and educational read. The new [I]status quo [/I]is as follows: [LIST] [*] eladrin PC is still "out of picture", supposedly in custody; I've given his player some rough personalities outlines of Cardiff Hedgehill, Olivert Boon, Mr.Mapple and that Ob officer from Malice Lands from Adv.7, and he's chosen Boon as his stand-in for now; so Boon was tasked by Brianne to get closer to the party, and so far he's doing pretty good (simultaneously helping me to cover actual tracks of Luc and Ottavia, probably better than I'd have done it myself with him as NPC); [*] Isobelle was indeed smuggled right under the nose of Porteur de Mort of Cherage's customs, even if it almost cost her her life (they put her in the bag of holding on the sea shelf below the ship, then, when it was detected by Arcana check, pulled out an empty bag, while Isobelle was frantically holding her breath); [*] She was later teleported to Risur from Orithea by PC, along with a letter to Delft basically reading "we screwed up big this time, but we have this eladrin! Also, RHC agent in Danor's custody, any ideas how to deal with that?" The teleport coincided with Luc's lantern misshap which turned all fire in the city into water, which resulted in some frantic "It wasn't me!.. this time..." from the ritual caster; [*] On the other hand, a month before they convinced Gale to join them on this trip, starting from Orithea... so they still have eladrin woman on the train, although much less tame than Isobelle; [*] Mr.Mapple is so far called "super-hobo", and party loves him; they overheard part of Malia's [I]sending[/I] to Malice bandits, and now are sure that he is the goal of the attack (as he was in the same 6th car Malia mentioned); so, it's actually likely that Gale will save Mr.Mapple from some certain harm... [*] To top it off, Eleonor is still on the train, as it was the fastest way to get out of dead magic zone. Some cheap divinations in Orithea told her that her prize is likely too far away, but another much wanted eladrin is right in the next car... [/LIST] One more week till the next game, one more week to try and stage this. I have a rough idea how arena encounter can be "forced" from the other side: I decided before-hand (and actually told our Vekeshi mystic) that, according to Nalaam arena rules, every person that enters the monetary contact with arena's participant is subject to arena challenges. E.g. in original timeline Eleonor is protected from Andrei's attacks by arena's mages in the beginning, but when she pays up to increase his punishment, this protection ends. So, if some of the PCs (and preferably Gale) are tricked into, say, accepting a gold coin from arena fighter, they can be attacked during the climax. This definitely need polishing, but this is the best idea I can give right now, at 3am. [/QUOTE]
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