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When D&D Co-Creator Dave Arneson Asked WotC For A Job!
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<blockquote data-quote="MNblockhead" data-source="post: 8759195" data-attributes="member: 6796661"><p>Ouch. Considering the time and energies he spent on the gaming clubs, learning, tweaking, and running games and the incubator environment he helped create in the Twin Cities, which had a huge influence on the early development of TTRPGs, I think "unmotivated" is an unfair characterization. I've always been surprised at how poor a writer and how disorganized (at least on paper) he was for someone with an education in history from a good program. But whether he was "riding on the coat tails of other people's work" is something I would need to hear more about from the people's whose coat tails we was supposedly riding on. </p><p></p><p>I mean, other than Gary Gygax, whose relationship with Arneson is well documented. Many of the people who played with and worked with David Arneson have very good things to say about him. Are their people who entered into other projects with him (other, meaning outside of TSR) who have made statements about feeling used by Arneson? </p><p></p><p>It is common in many endeavors for companies or individuals to partner with or contract people for their creative input. Yeah, sometimes, that is just to get a well-known name in the credits. But people are hired as idea men/women. I've worked with lawyers who will be brought onto a case to just give advice, and are paid well for it. They don't write the briefs or appear in court. They basically get paid for the hiring firm attorneys to bounce ideas off of, get advice on what a case may be worth, etc. What is valuable is their experience, contacts, having been there and done that, and/or their reputation for creative solutions. </p><p></p><p>Is it that difficult to imagine that some people worked with Arneson because they felt he brought something to the discussion other than his name?</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8759195, member: 6796661"] Ouch. Considering the time and energies he spent on the gaming clubs, learning, tweaking, and running games and the incubator environment he helped create in the Twin Cities, which had a huge influence on the early development of TTRPGs, I think "unmotivated" is an unfair characterization. I've always been surprised at how poor a writer and how disorganized (at least on paper) he was for someone with an education in history from a good program. But whether he was "riding on the coat tails of other people's work" is something I would need to hear more about from the people's whose coat tails we was supposedly riding on. I mean, other than Gary Gygax, whose relationship with Arneson is well documented. Many of the people who played with and worked with David Arneson have very good things to say about him. Are their people who entered into other projects with him (other, meaning outside of TSR) who have made statements about feeling used by Arneson? It is common in many endeavors for companies or individuals to partner with or contract people for their creative input. Yeah, sometimes, that is just to get a well-known name in the credits. But people are hired as idea men/women. I've worked with lawyers who will be brought onto a case to just give advice, and are paid well for it. They don't write the briefs or appear in court. They basically get paid for the hiring firm attorneys to bounce ideas off of, get advice on what a case may be worth, etc. What is valuable is their experience, contacts, having been there and done that, and/or their reputation for creative solutions. Is it that difficult to imagine that some people worked with Arneson because they felt he brought something to the discussion other than his name? [/QUOTE]
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When D&D Co-Creator Dave Arneson Asked WotC For A Job!
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