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When did Kickstarters become a bad deal
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<blockquote data-quote="humble minion" data-source="post: 9235828" data-attributes="member: 5948"><p>Shipping costs to us here Australia can be brutal, but to be honest, that's true for non-kickstarter purchases too, and the market here is small enough that we don't really have many local game stores that stock small-run products so you're going to be paying the shipping one way or another. </p><p></p><p>I got into RPG kickstarters fairly late, but even so I'm honestly not sure there was ever really a golden age of value for money, and even if so, whether its apparent end was attributable to anything other than the price increases we've seen in everything over the past few years. RPG books have been probably underpriced for quite a while, especially in the 5e/OGL ecosystem where small publishers can't afford to charge TOO much more than WotC, who have heavy economies of scale and whose output and pricing set the default.</p><p></p><p>I'd certainly prefer it if a lot of kickstarters maybe forwent the dice bags, stickers, bookmarks, badges, pins, special faux-leather editions, miniatures, soundtracks, slipcases, and myriad other tchotchkes that just serve to add price and unnecessary clutter to the whole business. It seems like a huge waste and almost always adds to fulfillment time - I mean, I backed a project a while back that was delayed for months because of difficulties in the supply chain for the <em>spice mix packs</em>, of all things. But I guess people wouldn't do all this stuff if the economics didn't work out for them.</p></blockquote><p></p>
[QUOTE="humble minion, post: 9235828, member: 5948"] Shipping costs to us here Australia can be brutal, but to be honest, that's true for non-kickstarter purchases too, and the market here is small enough that we don't really have many local game stores that stock small-run products so you're going to be paying the shipping one way or another. I got into RPG kickstarters fairly late, but even so I'm honestly not sure there was ever really a golden age of value for money, and even if so, whether its apparent end was attributable to anything other than the price increases we've seen in everything over the past few years. RPG books have been probably underpriced for quite a while, especially in the 5e/OGL ecosystem where small publishers can't afford to charge TOO much more than WotC, who have heavy economies of scale and whose output and pricing set the default. I'd certainly prefer it if a lot of kickstarters maybe forwent the dice bags, stickers, bookmarks, badges, pins, special faux-leather editions, miniatures, soundtracks, slipcases, and myriad other tchotchkes that just serve to add price and unnecessary clutter to the whole business. It seems like a huge waste and almost always adds to fulfillment time - I mean, I backed a project a while back that was delayed for months because of difficulties in the supply chain for the [I]spice mix packs[/I], of all things. But I guess people wouldn't do all this stuff if the economics didn't work out for them. [/QUOTE]
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