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When did Role become Roll?
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<blockquote data-quote="Lanefan" data-source="post: 7316345" data-attributes="member: 29398"><p>I hear my name being called... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Yes, absolutely! It's always fun when there's another player where in one game your and their characters are great friends while in another game or party those same players' different characters want to chop each other's furry little faces off...</p><p></p><p>That said, I see no reason why there cannot also be a somewhat more adversarial relationship between the DM (as the game world) and the players (as the PCs).</p><p></p><p>Unless you're collectively playing D&D strictly as sport, as a DM your job is to run a world and a game that is - within the rules and within some guidelines of reasonability - out to kill the PCs dead*. It's the job of the players to have their PCs survive said world, and to thwart the DM's aims of killing them dead while at the same time doing whatever heroic or mercenary or greedy deeds they may do. It's war. Play it that way. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>* - assuming a normal sort of game where the PCs go adventuring and put themselves in all sorts of dangerous situations now and then.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7316345, member: 29398"] I hear my name being called... :) Yes, absolutely! It's always fun when there's another player where in one game your and their characters are great friends while in another game or party those same players' different characters want to chop each other's furry little faces off... That said, I see no reason why there cannot also be a somewhat more adversarial relationship between the DM (as the game world) and the players (as the PCs). Unless you're collectively playing D&D strictly as sport, as a DM your job is to run a world and a game that is - within the rules and within some guidelines of reasonability - out to kill the PCs dead*. It's the job of the players to have their PCs survive said world, and to thwart the DM's aims of killing them dead while at the same time doing whatever heroic or mercenary or greedy deeds they may do. It's war. Play it that way. :) * - assuming a normal sort of game where the PCs go adventuring and put themselves in all sorts of dangerous situations now and then. Lanefan [/QUOTE]
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