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When did the Fighter become "defender"?
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<blockquote data-quote="AngryMojo" data-source="post: 5905936" data-attributes="member: 83096"><p>As another video game reference, I compare the defender role more to a tank in League of Legends than World of Warcraft. The "tank" in that game is typically the most aggressive player, who jumps into the middle of the fray at the first opportunity, causes as much chaos as possible and draws the attention of the other players because it's foolhardy to ignore him. You "defend" the rest of the team by kicking enough butt that the other team can't afford to focus fire your squishier members. Very few tanks in that game have "taunt" abilities, and if the other team of players is willing and capable of ignoring you then you're not doing your job as a tank. You can build the heaviest-armored, highest HP character you can imagine (there's a character that does that exactly, Dr. Mundo. Standard practice in a teamfight is to completely ignore him), but if you're not causing chaos and making yourself a threat, nobody will even look at you.</p><p></p><p>So are you defending your allies? Yes, you're forcing your opponent make the decision to attack you or your allies, and if you're disruptive enough they'll attack you. Are you sitting back and playing "bodyguard" to the other players? Absolutely not, you lead from the front and get up in your opponent's craw. You use your defensive capabilities in an offensive manner.</p><p></p><p>That's the terminology here. The word "defender" in 4th edition doesn't mean standing back and holding the line, the job basically requires you to leap into danger and make yourself a gigantic threat by killing every enemy you see. It's the not the fighter's job because he's a babysitter or a bodyguard but because if anyone smaller or less hardy did it they'd be waxed in the blink of an eye.</p></blockquote><p></p>
[QUOTE="AngryMojo, post: 5905936, member: 83096"] As another video game reference, I compare the defender role more to a tank in League of Legends than World of Warcraft. The "tank" in that game is typically the most aggressive player, who jumps into the middle of the fray at the first opportunity, causes as much chaos as possible and draws the attention of the other players because it's foolhardy to ignore him. You "defend" the rest of the team by kicking enough butt that the other team can't afford to focus fire your squishier members. Very few tanks in that game have "taunt" abilities, and if the other team of players is willing and capable of ignoring you then you're not doing your job as a tank. You can build the heaviest-armored, highest HP character you can imagine (there's a character that does that exactly, Dr. Mundo. Standard practice in a teamfight is to completely ignore him), but if you're not causing chaos and making yourself a threat, nobody will even look at you. So are you defending your allies? Yes, you're forcing your opponent make the decision to attack you or your allies, and if you're disruptive enough they'll attack you. Are you sitting back and playing "bodyguard" to the other players? Absolutely not, you lead from the front and get up in your opponent's craw. You use your defensive capabilities in an offensive manner. That's the terminology here. The word "defender" in 4th edition doesn't mean standing back and holding the line, the job basically requires you to leap into danger and make yourself a gigantic threat by killing every enemy you see. It's the not the fighter's job because he's a babysitter or a bodyguard but because if anyone smaller or less hardy did it they'd be waxed in the blink of an eye. [/QUOTE]
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When did the Fighter become "defender"?
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