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General Tabletop Discussion
*Pathfinder & Starfinder
When did the Fighter become "defender"?
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<blockquote data-quote="Fifth Element" data-source="post: 5906034" data-attributes="member: 48135"><p>I have difficulty with the argument that classes having precisely one thing in common with others of their role - and the controllers are lacking even that, a well-defined one anyway - make them cookie-cutters. That's a massive overstatement.</p><p></p><p>If they did not have anything in common with other classes of their role, then the role designation would indeed be meaningless, mechanically. But we're talking about a game in which a first-level character has several at-will powers, an encounter power and a daily power, possibly a racial power, typically several class features, and a feat. To say that since one of these many things is quite similar to a thing another class has, that makes them essentially identical (cookie-cutter)? Pretty far-fetched.</p></blockquote><p></p>
[QUOTE="Fifth Element, post: 5906034, member: 48135"] I have difficulty with the argument that classes having precisely one thing in common with others of their role - and the controllers are lacking even that, a well-defined one anyway - make them cookie-cutters. That's a massive overstatement. If they did not have anything in common with other classes of their role, then the role designation would indeed be meaningless, mechanically. But we're talking about a game in which a first-level character has several at-will powers, an encounter power and a daily power, possibly a racial power, typically several class features, and a feat. To say that since one of these many things is quite similar to a thing another class has, that makes them essentially identical (cookie-cutter)? Pretty far-fetched. [/QUOTE]
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When did the Fighter become "defender"?
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