Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
When did the Fighter become "defender"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herschel" data-source="post: 5906308" data-attributes="member: 78357"><p>Are you saying you can't "ROLE-play" balanced characters? That's just patently wrong. And if you aren't friends with the group then somehow that excuses one to be a selfish d-bag? I hope anyone who takes that view would not join public play. It's not exactly a behavior that's going to grow your customer base/game in any positive way. </p><p> </p><p>The game is also not, nor should it be designed for, PvP as that's an anti-social behavior. Inner-party conflict still works in 4E but only for short bursts. Prolonged PvP just is weird and very swingy. You also don't need to do "everything as a group", combat is where the entire group should be involved. Keeping players engaged is a keybecause there are too many other things to do than sit around playing audience to a gloryhound. </p><p> </p><p> </p><p></p><p> </p><p>Because it's assumed as adventurers you're bright enough to take a well-rounded group with you to make things easier. And it has ALWAYS been that way. See the original PHB from the 1970s:</p><p> </p><p>'The classic adventuring party includes one character of each role: wizard, fighter, cleric, and rogue.'</p><p> </p><p>You don't need every role covered, but it makes things go a lot better, just like in real life. Some people enjoy the challenge of missing a role or going single-role also. A group of four rogues can do okay so long as they're tactically sound and get a little healing. They're just going to be very squishy and have very little room for error.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5906308, member: 78357"] Are you saying you can't "ROLE-play" balanced characters? That's just patently wrong. And if you aren't friends with the group then somehow that excuses one to be a selfish d-bag? I hope anyone who takes that view would not join public play. It's not exactly a behavior that's going to grow your customer base/game in any positive way. The game is also not, nor should it be designed for, PvP as that's an anti-social behavior. Inner-party conflict still works in 4E but only for short bursts. Prolonged PvP just is weird and very swingy. You also don't need to do "everything as a group", combat is where the entire group should be involved. Keeping players engaged is a keybecause there are too many other things to do than sit around playing audience to a gloryhound. Because it's assumed as adventurers you're bright enough to take a well-rounded group with you to make things easier. And it has ALWAYS been that way. See the original PHB from the 1970s: 'The classic adventuring party includes one character of each role: wizard, fighter, cleric, and rogue.' You don't need every role covered, but it makes things go a lot better, just like in real life. Some people enjoy the challenge of missing a role or going single-role also. A group of four rogues can do okay so long as they're tactically sound and get a little healing. They're just going to be very squishy and have very little room for error. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
When did the Fighter become "defender"?
Top