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General Tabletop Discussion
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When did the Fighter become "defender"?
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<blockquote data-quote="renau1g" data-source="post: 5907308" data-attributes="member: 54810"><p>pemerton caught most of what I was saying. If there was all Fighter party they would still encounter traps, just less of them than if an all rogue party. </p><p></p><p>As he noted, the players (by their character choices or in some cases tell me directly) tend to give me ideas about the game they want to run. My old group would never build a PC that had Charisma as an important skill, they didn't like deep, long social encounters, nor political intrigue. They gave me those hints at character creation with the 8 CHA barbarian, the 9 CHA Fighter, the 11 CHA rogue, and the 12 Cha cleric. That doesn't mean I ignored social encounters completely and it sucked for them when they did need to have some important social interactions. They solved most of their problems with combat. They loved kicking the door in and knocking heads around, so I DM'd to that play-style and we all had a good time <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="renau1g, post: 5907308, member: 54810"] pemerton caught most of what I was saying. If there was all Fighter party they would still encounter traps, just less of them than if an all rogue party. As he noted, the players (by their character choices or in some cases tell me directly) tend to give me ideas about the game they want to run. My old group would never build a PC that had Charisma as an important skill, they didn't like deep, long social encounters, nor political intrigue. They gave me those hints at character creation with the 8 CHA barbarian, the 9 CHA Fighter, the 11 CHA rogue, and the 12 Cha cleric. That doesn't mean I ignored social encounters completely and it sucked for them when they did need to have some important social interactions. They solved most of their problems with combat. They loved kicking the door in and knocking heads around, so I DM'd to that play-style and we all had a good time :D [/QUOTE]
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When did the Fighter become "defender"?
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