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When did the Monster Manual 2 become a core book?
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<blockquote data-quote="Alzrius" data-source="post: 1206876" data-attributes="member: 8461"><p>Well, to be perfecly frank, yes. Anyone who claims that not needing the MM2 so you can know the stats for a single monster summoned at the 10th level of a single PrC is ruining the entire BoED for them is just being too picky.</p><p></p><p>In regards to the so-called "2E product creep", this one is more myth than substance, IMHO. I had a lot of second edition material, and for a non-specific campaign, you didn't need much at all. I can't remember seeing that many products that required you to have the Player's Option books, or the various Complete [insert class/race here]'s Handbooks. It was a little more true if you bought a book for a specific campaign, but that made more sense, since you were then more likely to have bought the campaign setting and the supplements.</p><p></p><p>The bottom line for me is that going too far in either direction spells disaster. Perhaps 2E did have too much product cross-dependency, but too little can be just as bad. As numerous people have pointed out, the relative lack of synergy between the ELH and D&Dg was one such instance. Another is how the Realms now have their cosmology based off a tree just so you don't need the MotP.</p><p></p><p>If you use only the three main core rulebooks as a basis for moving onward, eventually you hit a stopping point. New twists on the same old material can only continue on for so long, after all. Using some of the newer books as a basis for further new ideas is a good thing, since we see results we otherwise wouldn't have. So far, WotC has been very good about this, only using a bit of this here and there, and not flooding their products with it. Frankly, if people are upset at one little "Summon Tempest" ability, then in the larger context of the things, WotC is doing just fine in terms of how much they're making you "need" books beyond the big three.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 1206876, member: 8461"] Well, to be perfecly frank, yes. Anyone who claims that not needing the MM2 so you can know the stats for a single monster summoned at the 10th level of a single PrC is ruining the entire BoED for them is just being too picky. In regards to the so-called "2E product creep", this one is more myth than substance, IMHO. I had a lot of second edition material, and for a non-specific campaign, you didn't need much at all. I can't remember seeing that many products that required you to have the Player's Option books, or the various Complete [insert class/race here]'s Handbooks. It was a little more true if you bought a book for a specific campaign, but that made more sense, since you were then more likely to have bought the campaign setting and the supplements. The bottom line for me is that going too far in either direction spells disaster. Perhaps 2E did have too much product cross-dependency, but too little can be just as bad. As numerous people have pointed out, the relative lack of synergy between the ELH and D&Dg was one such instance. Another is how the Realms now have their cosmology based off a tree just so you don't need the MotP. If you use only the three main core rulebooks as a basis for moving onward, eventually you hit a stopping point. New twists on the same old material can only continue on for so long, after all. Using some of the newer books as a basis for further new ideas is a good thing, since we see results we otherwise wouldn't have. So far, WotC has been very good about this, only using a bit of this here and there, and not flooding their products with it. Frankly, if people are upset at one little "Summon Tempest" ability, then in the larger context of the things, WotC is doing just fine in terms of how much they're making you "need" books beyond the big three. [/QUOTE]
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