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When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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<blockquote data-quote="Dualazi" data-source="post: 7007852" data-attributes="member: 6855537"><p>The reason you're playing it like a black pudding is because Int is a very abstract stat, and short of being used for spellcasting, once combat is joined its usefulness has likely already been terminated. When people talk about these super smart monsters, I wonder if they realize that by the time the players are fighting them, the monster's plans have already likely gone very awry. What int really means at the end of the day is that at best, the monster might have an escape route planned, because I think most campaigns operate on the assumption that players will eventually get the chance to strike back and have their climactic encounter with the BBEG. At that point the int score has played itself out in terms of usefulness because little scales off of it aside from the aforementioned spellcasting, so all it means is that the monster might try and waste valuable group members first or kill those already down.</p><p></p><p>Intelligence is not a catch-all excuse against other design flaws, is what I'm saying.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 7007852, member: 6855537"] The reason you're playing it like a black pudding is because Int is a very abstract stat, and short of being used for spellcasting, once combat is joined its usefulness has likely already been terminated. When people talk about these super smart monsters, I wonder if they realize that by the time the players are fighting them, the monster's plans have already likely gone very awry. What int really means at the end of the day is that at best, the monster might have an escape route planned, because I think most campaigns operate on the assumption that players will eventually get the chance to strike back and have their climactic encounter with the BBEG. At that point the int score has played itself out in terms of usefulness because little scales off of it aside from the aforementioned spellcasting, so all it means is that the monster might try and waste valuable group members first or kill those already down. Intelligence is not a catch-all excuse against other design flaws, is what I'm saying. [/QUOTE]
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Community
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When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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