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When to be a GM?
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<blockquote data-quote="billd91" data-source="post: 9248361" data-attributes="member: 3400"><p>There's no standard metric for being ready to GM. If you want to give it a go, get some friends together and try it out with a couple of short and straightforward adventures and work through them.</p><p>As far as how much experience as a player is recommended, that's really up to you and when you feel like you can run the game. I think it's good to have a little play time ahead of taking the reins as a GM, because it gives you a chance to see the game from the player perspective, but when a game is brand new, anybody who steps up to GM it is working without experience with that specific game. So don't sweat it too much. I played <strong>once</strong> before I was thrust into the GM's side of the screen and, thanks to some friends as my players (who were willing to forgive mistakes and rule misinterpretations) I made it through and have been GMing for over 40 years.</p></blockquote><p></p>
[QUOTE="billd91, post: 9248361, member: 3400"] There's no standard metric for being ready to GM. If you want to give it a go, get some friends together and try it out with a couple of short and straightforward adventures and work through them. As far as how much experience as a player is recommended, that's really up to you and when you feel like you can run the game. I think it's good to have a little play time ahead of taking the reins as a GM, because it gives you a chance to see the game from the player perspective, but when a game is brand new, anybody who steps up to GM it is working without experience with that specific game. So don't sweat it too much. I played [B]once[/B] before I was thrust into the GM's side of the screen and, thanks to some friends as my players (who were willing to forgive mistakes and rule misinterpretations) I made it through and have been GMing for over 40 years. [/QUOTE]
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