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When to run from a 5e lich
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<blockquote data-quote="n00bdragon" data-source="post: 6033536" data-attributes="member: 6689371"><p>The problem with liches is a problem with spellcasters in general (the notable exception being within the Edition Which Shall Not Be Named). The power level of a caster ranges from "somewhat above average but not really broken" to "unfair on narrative warping levels" depending on how intelligently the person piloting the caster plays them.</p><p></p><p>A caster who makes potent use of save-less spells that utterly invalidate certain types of characters will pose a threat to parties multiple times its own level without any extra assistance and without even being undead. A caster who simply spams save or suck with a high enough DC and the sense enough to shoot at saves his targets are unlikely to make can threaten an entire party of his own level or a little higher depending on his initiative. A caster who just shoots fireball is barely a match for a single character of the same level.</p><p></p><p>Obviously these definitions of "a party" assume the typical Fighter and Thief plus healbutt cleric and the clown in the pointy hat who thinks Scorching Ray is broken. A proper party of four or five smart casters against one smart caster... well whoever wins initiative wins the fight so I hand it to the party since they get four/five d20 rolls to the lich's one.</p></blockquote><p></p>
[QUOTE="n00bdragon, post: 6033536, member: 6689371"] The problem with liches is a problem with spellcasters in general (the notable exception being within the Edition Which Shall Not Be Named). The power level of a caster ranges from "somewhat above average but not really broken" to "unfair on narrative warping levels" depending on how intelligently the person piloting the caster plays them. A caster who makes potent use of save-less spells that utterly invalidate certain types of characters will pose a threat to parties multiple times its own level without any extra assistance and without even being undead. A caster who simply spams save or suck with a high enough DC and the sense enough to shoot at saves his targets are unlikely to make can threaten an entire party of his own level or a little higher depending on his initiative. A caster who just shoots fireball is barely a match for a single character of the same level. Obviously these definitions of "a party" assume the typical Fighter and Thief plus healbutt cleric and the clown in the pointy hat who thinks Scorching Ray is broken. A proper party of four or five smart casters against one smart caster... well whoever wins initiative wins the fight so I hand it to the party since they get four/five d20 rolls to the lich's one. [/QUOTE]
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