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General Tabletop Discussion
*TTRPGs General
When to use Luck Points, Action Points, Hero Points
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<blockquote data-quote="Munin" data-source="post: 2072641" data-attributes="member: 5722"><p>I use fate chips, but much more frequently than you do. </p><p>Each player starts out with one per session and is awarded one every time they roll a 20. Additionally, they get one every time they do something extra cool or roleplay in an exceptional manner. </p><p></p><p>They can use them for just about anything, in fact, creative uses for one's fate chips is encouraged. The one caveat is that major npcs also get fate chips. I find that it is a nice way to avoid one shot/one kill situations. On the other hand, I am much more ruthless as a DM when I allow fate chips in play. </p><p></p><p>To answer your question, I allow chips to be spent after damage has been dealt, but before the next pc/npc takes his turn.</p></blockquote><p></p>
[QUOTE="Munin, post: 2072641, member: 5722"] I use fate chips, but much more frequently than you do. Each player starts out with one per session and is awarded one every time they roll a 20. Additionally, they get one every time they do something extra cool or roleplay in an exceptional manner. They can use them for just about anything, in fact, creative uses for one's fate chips is encouraged. The one caveat is that major npcs also get fate chips. I find that it is a nice way to avoid one shot/one kill situations. On the other hand, I am much more ruthless as a DM when I allow fate chips in play. To answer your question, I allow chips to be spent after damage has been dealt, but before the next pc/npc takes his turn. [/QUOTE]
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When to use Luck Points, Action Points, Hero Points
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