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When Will and When Should WotC Release 4th Edition?
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<blockquote data-quote="William Ronald" data-source="post: 1108003" data-attributes="member: 426"><p>I tend to agree with you. The Dungeons and Dragon brand name is highly recognized, so much so that it is one of the few RPGs that non-gamers can name. I think that Hasbro/WotC or any other company that might acquire the Dungeons and Dragons brand ought to try to find ways to further promote the game. (Now if we could only get Vin Diesel and Lexa Doig to do a commercial on the cheap. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> )</p><p></p><p>KaeYoss: I tend to agree that past level 40, the ELH rules get more than a bit hairy. Even the 30s can be a challenge. For myself, I just wish there was more of a sense of wonder to the ELH and that the mechanics were similar to the rest of the system. (Essentially, some classes in the ELH had to obtain feats to pursue their primary class abilities -- spellcasting -- at epic levels. However, I seem to recall that one concept behind feats is that it would not be automatic for every character to acquire a given feat.</p><p></p><p>I do hope that any new edition would have a fair amount of support for converting from previous editions. (Web enhancements and PDFs would help.) There is sometimes a sense of things being lost in the translation between editions, and some changes that are sometimes amusing. (The demi-human life spans have changed a lot from 1st editon. It must have been amusing for a few players to find out that their characters should qualify for retirement under a new edition. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> )</p><p></p><p>The books for a new edition, as well as the upcoming 3.5 books, should be well written and fairly easy to understand. I struggled a little with some of the new concepts in 3.0. (Okay, moderators, how many threads did we have about Attacks of Opportunity in the first six months after 3.0 was released? More than one, I think. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> )</p><p></p><p>Any other suggestions?</p></blockquote><p></p>
[QUOTE="William Ronald, post: 1108003, member: 426"] I tend to agree with you. The Dungeons and Dragon brand name is highly recognized, so much so that it is one of the few RPGs that non-gamers can name. I think that Hasbro/WotC or any other company that might acquire the Dungeons and Dragons brand ought to try to find ways to further promote the game. (Now if we could only get Vin Diesel and Lexa Doig to do a commercial on the cheap. :D ) KaeYoss: I tend to agree that past level 40, the ELH rules get more than a bit hairy. Even the 30s can be a challenge. For myself, I just wish there was more of a sense of wonder to the ELH and that the mechanics were similar to the rest of the system. (Essentially, some classes in the ELH had to obtain feats to pursue their primary class abilities -- spellcasting -- at epic levels. However, I seem to recall that one concept behind feats is that it would not be automatic for every character to acquire a given feat. I do hope that any new edition would have a fair amount of support for converting from previous editions. (Web enhancements and PDFs would help.) There is sometimes a sense of things being lost in the translation between editions, and some changes that are sometimes amusing. (The demi-human life spans have changed a lot from 1st editon. It must have been amusing for a few players to find out that their characters should qualify for retirement under a new edition. ;) ) The books for a new edition, as well as the upcoming 3.5 books, should be well written and fairly easy to understand. I struggled a little with some of the new concepts in 3.0. (Okay, moderators, how many threads did we have about Attacks of Opportunity in the first six months after 3.0 was released? More than one, I think. ;) ) Any other suggestions? [/QUOTE]
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