Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Where are hte polearms?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 3100321" data-attributes="member: 19675"><p>Actually, that would vary from campaign to campaign. Much like RW military technology, the Art would improve at an increasing pace. Firearms were invented hundreds of years ago...but repeat fire weapons are relatively new. And now we have experimental weapons like Metalstorm that can fire 1 million rounds per minute.</p><p></p><p>2000 years ago in D'arcaniaa, the most powerful magics might have been Enchantments and Illusions. Fireballs might be only 300 hundred years old. Wish might only have been discovered 80 years ago.</p><p></p><p>On the other hand, in a higher-magic campaign, Og might have only discovered fire after he discovered Pyrotechnics.</p><p></p><p></p><p></p><p>Well, tactics are dictated by weapons, though it may take some time to learn what the best tactics <em>are</em>. The Tank was introduced in WW1, but it took Hitler's Blitzkrieg to show the value of massed armored units with infantry support.</p><p></p><p>So what would have happened is that the tactics could have evolved more quickly than they did, resulting in sophisticated modern warfare tactics in an age just discovering steel...</p><p></p><p>or spellpower could have been so overwhelming that people wouldn't have figured it out for a while (mirroring RW technological pacing).</p><p></p><p>By that I mean with powerful magics being available early in human history, every skirmish becomes a potential Pearl Harbor/Dresden/Hiroshima. Real tactics might not evolve for some time because there wouldn't be a tactic better than "Strike hard, first" until someone figured out a counterspell, or tried to "judo" an enemy spellcaster...like by setting up a "Potemkin" village for him to exhaust his spells upon, then killing him, then counterstriking.</p><p></p><p>One thing is for sure, though...Castles should DEFINITELY look very different in a fantasy world than in the RW. In a world where Dragons exist, the modern hardened bunker would have arisen much sooner...and Dwarves would be getting REAAAALY wealthy taking strongpoint design comissions.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3100321, member: 19675"] Actually, that would vary from campaign to campaign. Much like RW military technology, the Art would improve at an increasing pace. Firearms were invented hundreds of years ago...but repeat fire weapons are relatively new. And now we have experimental weapons like Metalstorm that can fire 1 million rounds per minute. 2000 years ago in D'arcaniaa, the most powerful magics might have been Enchantments and Illusions. Fireballs might be only 300 hundred years old. Wish might only have been discovered 80 years ago. On the other hand, in a higher-magic campaign, Og might have only discovered fire after he discovered Pyrotechnics. Well, tactics are dictated by weapons, though it may take some time to learn what the best tactics [i]are[/i]. The Tank was introduced in WW1, but it took Hitler's Blitzkrieg to show the value of massed armored units with infantry support. So what would have happened is that the tactics could have evolved more quickly than they did, resulting in sophisticated modern warfare tactics in an age just discovering steel... or spellpower could have been so overwhelming that people wouldn't have figured it out for a while (mirroring RW technological pacing). By that I mean with powerful magics being available early in human history, every skirmish becomes a potential Pearl Harbor/Dresden/Hiroshima. Real tactics might not evolve for some time because there wouldn't be a tactic better than "Strike hard, first" until someone figured out a counterspell, or tried to "judo" an enemy spellcaster...like by setting up a "Potemkin" village for him to exhaust his spells upon, then killing him, then counterstriking. One thing is for sure, though...Castles should DEFINITELY look very different in a fantasy world than in the RW. In a world where Dragons exist, the modern hardened bunker would have arisen much sooner...and Dwarves would be getting REAAAALY wealthy taking strongpoint design comissions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Where are hte polearms?
Top