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General Tabletop Discussion
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Where did the 6-8 encounter standard come from?
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<blockquote data-quote="Oofta" data-source="post: 7278195" data-attributes="member: 6801845"><p>D&D combats are realistic? PCs never resolve conflicts without combat? There are <em>no</em> classes that have no replenishing resources other than HP? The problem is that "it's a movie centered around a lone hero"?</p><p></p><p>There are many, many action/adventure/sci-fi/horror movies that push the hero (or heroes) to their limits over a short period of time with no real chance to get a long rest. Does it fall into the 6-8 encounters of the D&D guidelines? Of course not. You can only have so many fights in 90-120 minutes before it becomes boring, especially if you have a larger cast. For example in the Hobbit movie, when did they have a chance for a long rest? They went from encounter to encounter with a couple of short (overnight) rests. And that took 3 longer than average movies.</p><p></p><p>Novels, such as The Dresden Files have more time to set up multiple encounters. Even the LOTR books (which are not really "adventure" books, they're "journey" books) spanned months and they only had a few "long rests". Most of the time they were beaten down, exhausted and trying to get to the next destination while not being killed by orcs or goblins.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7278195, member: 6801845"] D&D combats are realistic? PCs never resolve conflicts without combat? There are [I]no[/I] classes that have no replenishing resources other than HP? The problem is that "it's a movie centered around a lone hero"? There are many, many action/adventure/sci-fi/horror movies that push the hero (or heroes) to their limits over a short period of time with no real chance to get a long rest. Does it fall into the 6-8 encounters of the D&D guidelines? Of course not. You can only have so many fights in 90-120 minutes before it becomes boring, especially if you have a larger cast. For example in the Hobbit movie, when did they have a chance for a long rest? They went from encounter to encounter with a couple of short (overnight) rests. And that took 3 longer than average movies. Novels, such as The Dresden Files have more time to set up multiple encounters. Even the LOTR books (which are not really "adventure" books, they're "journey" books) spanned months and they only had a few "long rests". Most of the time they were beaten down, exhausted and trying to get to the next destination while not being killed by orcs or goblins. [/QUOTE]
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Where did the 6-8 encounter standard come from?
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