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Where Has All the Magic Gone?
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<blockquote data-quote="Lacyon" data-source="post: 4586186" data-attributes="member: 63046"><p>Don't let the players know exactly how the thing works. For example, your Bag of Tricks pulls out a random critter - don't let the players see the chart (or if you do, make sure they know it's subject to change). If the thing starts disrupting the balance of your game, make the really good animals less likely (or even run out entirely!), or give a chance of the animal attacking the party. If the PCs never use it, beef it up a bit or reduce any drawbacks.</p><p> </p><p>Alternatively, it's make something really, really good with the caveat that it might disappear after a while (like an Artifact). If you don't tell your players how many charges something has, they'll be careful about using it.</p><p> </p><p>As long as you don't give out too many of these kinds of items until you have a pretty good handle on the ones you've already placed, I don't think there's much reason you can't just add these on top of the normal magic items your players are expecting within the system.</p></blockquote><p></p>
[QUOTE="Lacyon, post: 4586186, member: 63046"] Don't let the players know exactly how the thing works. For example, your Bag of Tricks pulls out a random critter - don't let the players see the chart (or if you do, make sure they know it's subject to change). If the thing starts disrupting the balance of your game, make the really good animals less likely (or even run out entirely!), or give a chance of the animal attacking the party. If the PCs never use it, beef it up a bit or reduce any drawbacks. Alternatively, it's make something really, really good with the caveat that it might disappear after a while (like an Artifact). If you don't tell your players how many charges something has, they'll be careful about using it. As long as you don't give out too many of these kinds of items until you have a pretty good handle on the ones you've already placed, I don't think there's much reason you can't just add these on top of the normal magic items your players are expecting within the system. [/QUOTE]
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