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Where Has All the Magic Gone?
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<blockquote data-quote="Raven Crowking" data-source="post: 4586778" data-attributes="member: 18280"><p>Not so.</p><p></p><p>The 1e DMG has rules that tell you how long it takes to search a given area, and how often wandering monsters occur (unless the module specifies otherwise). If a module has a time limit, you can determine exactly what percentage of the area can be searched within that limit. If the module does not specify that there are no wandering monsters, you can determine roughly how may additional encounters prolonged searching will cause, and what the average effects of those encounters will be.</p><p></p><p>A more in-depth analysis of any 1e module will show that the odds of finding all the treasure in most modules (while succeeding/surviving) is virtually nil, so long as the DM uses the searching times in the rules, and makes wandering monster checks in accordance to the rules/module text.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4586778, member: 18280"] Not so. The 1e DMG has rules that tell you how long it takes to search a given area, and how often wandering monsters occur (unless the module specifies otherwise). If a module has a time limit, you can determine exactly what percentage of the area can be searched within that limit. If the module does not specify that there are no wandering monsters, you can determine roughly how may additional encounters prolonged searching will cause, and what the average effects of those encounters will be. A more in-depth analysis of any 1e module will show that the odds of finding all the treasure in most modules (while succeeding/surviving) is virtually nil, so long as the DM uses the searching times in the rules, and makes wandering monster checks in accordance to the rules/module text. RC [/QUOTE]
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