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Where have your favorite campaign ideas come from?
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<blockquote data-quote="Riley37" data-source="post: 7446968" data-attributes="member: 6786839"><p>I ran Adventurers League for a while, lots of short adventures in and around the city of Phlan, many of them involving dragons, with the cult of Tiamat in the background. Then I recruited some players from the AL into a home game, and wrote stories based on these questions: what if most of the things that happened in the DDEX stories, were actually related to a group of Tiamat cultists operating in Phlan? Who were those cultists? What were their motives, their immediate goals, their long-term goals? How accurate was their understanding of Tiamat's situation - that is, what misconceptions did they hold? (Draco-liches: useful to Tiamat, or not?) What did they know about the PCs, and what would they do about them as a recurrent thorn in their side? (Killing the PCs is not the only way to get rid of them, nor the most efficient.) Who else in Phlan had goals which intersected or conflicted with the goals of the Tiamat cultists? (For example, the cult of Bane, the cult of Asmodeus, the Welcomers, the noble houses, the fey of the nearby forest.)</p><p></p><p>Also, who caused the accident which killed the previous ruler of the city, and who burned down the temple of Bane, and why did the rulers allow the cult of Lathander to build a temple at that site? I found it VERY frustrating that the WotC materials did not address that question. I mean, yes, the DM should make the final decision, but they could at least *offer* a background story with some internal consistency, and AFAIK they never bothered.</p></blockquote><p></p>
[QUOTE="Riley37, post: 7446968, member: 6786839"] I ran Adventurers League for a while, lots of short adventures in and around the city of Phlan, many of them involving dragons, with the cult of Tiamat in the background. Then I recruited some players from the AL into a home game, and wrote stories based on these questions: what if most of the things that happened in the DDEX stories, were actually related to a group of Tiamat cultists operating in Phlan? Who were those cultists? What were their motives, their immediate goals, their long-term goals? How accurate was their understanding of Tiamat's situation - that is, what misconceptions did they hold? (Draco-liches: useful to Tiamat, or not?) What did they know about the PCs, and what would they do about them as a recurrent thorn in their side? (Killing the PCs is not the only way to get rid of them, nor the most efficient.) Who else in Phlan had goals which intersected or conflicted with the goals of the Tiamat cultists? (For example, the cult of Bane, the cult of Asmodeus, the Welcomers, the noble houses, the fey of the nearby forest.) Also, who caused the accident which killed the previous ruler of the city, and who burned down the temple of Bane, and why did the rulers allow the cult of Lathander to build a temple at that site? I found it VERY frustrating that the WotC materials did not address that question. I mean, yes, the DM should make the final decision, but they could at least *offer* a background story with some internal consistency, and AFAIK they never bothered. [/QUOTE]
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