Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Where to find puzzles for dungeons?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doodinthemood" data-source="post: 4903628" data-attributes="member: 85019"><p>I would love a collection of these somewhere, cos I seem to be after a similar thing to the original poster. Here's a few thoughts:</p><p>1 - copy existing puzzle/board games somehow. Another DM did a brilliant minesweeper room when I was a PC. Step on a tile and it turns green, green, orange?, PILLAR OF FLAME. And then used red and black squares later on to show more and more 'mines'. You can easily have puzzles based on chess, checkers, and so on.</p><p>2 - movement puzzles. You generate a puzzle based on the idea that when something is moved out of the way, it annoyingly creates a blockage somewhere else. This can be anything from the simple 'crate-moving' puzzles where you get through a room, to a much more complex procedure where, say, some members are controlling levers while another has to pass through a pathway generated with an item.</p><p>3 - Look at this essay <a href="http://www.amsta.leeds.ac.uk/~pmt6jrp/personal/tms.html" target="_blank">Mathematical Puzzles in Fantasy Games</a></p><p>which has a few ideas, and this website</p><p><a href="http://www.braingle.com/" target="_blank">Braingle: Brain Teasers, Puzzles, Riddles, Trivia and Games</a></p><p>which has lots and lots of stuff, but only a small amount of it could be transferred.</p><p>4 - Brainteasers and riddles CAN be good. You are right about too many puzzle ideas for DnD being riddle-based. The idea of a riddle being there with the answer being "time" (the answer is usually time with these things) and the characters just saying "time" and something magically appears is far too rediculous and crowbarred in. But if you read a lot of brainteasers, you will find a lot of them start with lines like 'there is a table with 5 bottles on' or 'you come to a town where everybody lies'. OK, these things scream out "unrealistic brainteaser" but they keep the interactive experience and they're fun. As for riddles, if you find a way to integrate them, I reckon they can work. I intend on having a room with the letters of the alphabet on the floor. There will be 3 riddles throughout the course of the dungeon, each with 4 word answers, and with each one, the 4 players will stand on one of the letters of the answer each and a different door will open. The idea of some mechanism knowing they're standing there and so opening the door isn't so hard to swallow.</p></blockquote><p></p>
[QUOTE="doodinthemood, post: 4903628, member: 85019"] I would love a collection of these somewhere, cos I seem to be after a similar thing to the original poster. Here's a few thoughts: 1 - copy existing puzzle/board games somehow. Another DM did a brilliant minesweeper room when I was a PC. Step on a tile and it turns green, green, orange?, PILLAR OF FLAME. And then used red and black squares later on to show more and more 'mines'. You can easily have puzzles based on chess, checkers, and so on. 2 - movement puzzles. You generate a puzzle based on the idea that when something is moved out of the way, it annoyingly creates a blockage somewhere else. This can be anything from the simple 'crate-moving' puzzles where you get through a room, to a much more complex procedure where, say, some members are controlling levers while another has to pass through a pathway generated with an item. 3 - Look at this essay [url=http://www.amsta.leeds.ac.uk/~pmt6jrp/personal/tms.html]Mathematical Puzzles in Fantasy Games[/url] which has a few ideas, and this website [url=http://www.braingle.com/]Braingle: Brain Teasers, Puzzles, Riddles, Trivia and Games[/url] which has lots and lots of stuff, but only a small amount of it could be transferred. 4 - Brainteasers and riddles CAN be good. You are right about too many puzzle ideas for DnD being riddle-based. The idea of a riddle being there with the answer being "time" (the answer is usually time with these things) and the characters just saying "time" and something magically appears is far too rediculous and crowbarred in. But if you read a lot of brainteasers, you will find a lot of them start with lines like 'there is a table with 5 bottles on' or 'you come to a town where everybody lies'. OK, these things scream out "unrealistic brainteaser" but they keep the interactive experience and they're fun. As for riddles, if you find a way to integrate them, I reckon they can work. I intend on having a room with the letters of the alphabet on the floor. There will be 3 riddles throughout the course of the dungeon, each with 4 word answers, and with each one, the 4 players will stand on one of the letters of the answer each and a different door will open. The idea of some mechanism knowing they're standing there and so opening the door isn't so hard to swallow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Where to find puzzles for dungeons?
Top