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Where We've Been and Where We Might Be Going (or, What I Think WotC Is Doing)
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<blockquote data-quote="Lyxen" data-source="post: 8424025" data-attributes="member: 7032025"><p>Because it makes no sense if physical universes inside crystal spheres are suspended only in the Astral Plane ?</p><p></p><p></p><p></p><p>It's exactly like real history piracy, it did not occur in the middle of the Atlantic where your chances to find another ship were null. It occured in the waters around the less protected destinations, which corresponds to in the crystal spheres near the trade points.</p><p></p><p>Once more, think Star Wars, space is big, it's huge, it's giganormous, even more than the Atlantic ocean.</p><p></p><p></p><p></p><p>Which has exactly zero interest since, once more, you are not thinking at the right scale. If you make the Astral Plane physically as big as it needs to be to contain crystal spheres, it will no longer be an interesting place and the speed of the githyankis is pointless, whereas it matters very much in an area where people's speed is limited by their intellect.</p><p></p><p>In a sense, it's exactly like the rest of D&D, only several orders of magnitude bigger, don't insist for tactical combat on the world map.</p><p></p><p></p><p></p><p>No, it makes no sense whatsoever. You should read a bit more about what they are before insisting that things should be the same.</p><p></p><p></p><p></p><p>See above, it would not work in particular because of size and relative speed, not even mentioning the type and feelings of the places.</p><p></p><p></p><p></p><p>Well, your opinion is noted, but for me it provides only less fun and fewer possibilities than the original design, which worked very well. And if you can't cope with different transitive planes, hwo will you fare when someone resurrects the 10 dimensions of a Gygax multiverse ? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Lyxen, post: 8424025, member: 7032025"] Because it makes no sense if physical universes inside crystal spheres are suspended only in the Astral Plane ? It's exactly like real history piracy, it did not occur in the middle of the Atlantic where your chances to find another ship were null. It occured in the waters around the less protected destinations, which corresponds to in the crystal spheres near the trade points. Once more, think Star Wars, space is big, it's huge, it's giganormous, even more than the Atlantic ocean. Which has exactly zero interest since, once more, you are not thinking at the right scale. If you make the Astral Plane physically as big as it needs to be to contain crystal spheres, it will no longer be an interesting place and the speed of the githyankis is pointless, whereas it matters very much in an area where people's speed is limited by their intellect. In a sense, it's exactly like the rest of D&D, only several orders of magnitude bigger, don't insist for tactical combat on the world map. No, it makes no sense whatsoever. You should read a bit more about what they are before insisting that things should be the same. See above, it would not work in particular because of size and relative speed, not even mentioning the type and feelings of the places. Well, your opinion is noted, but for me it provides only less fun and fewer possibilities than the original design, which worked very well. And if you can't cope with different transitive planes, hwo will you fare when someone resurrects the 10 dimensions of a Gygax multiverse ? ;) [/QUOTE]
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