Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Wherefore "mini-less" D&D assumptions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ariosto" data-source="post: 4975051" data-attributes="member: 80487"><p>The importance of precise positions in 3e struck me right away, perhaps in part because from the first session of my experience a grid and miniatures were always used. I can sort of imagine playing without them, although I've heard that 3.5 made that trickier. With 4e, not only is the board game ubiquitous in my experience but the rules seem built around it at least as much as in old DragonQuest or The Fantasy Trip.</p><p></p><p>(I <strong>love</strong> TFT!)</p><p></p><p>My gang usually used markers with RuneQuest, too, because the level of detail suggested it. With Tunnels & Trolls? Never! With Advanced D&D? Sometimes. Pretty often, the characters' figurines got set up in "marching order" and then just forgotten.</p><p></p><p>Some people were really into the miniatures, had great collections (even monsters!) and always deployed them (and maybe scenery) for games at home. Even they sometimes did not haul to a club meet "visual aids" other than paper and pencil or something like a plastic sheet and grease pencil or china marker -- which might be used <em>without</em> grid or markers. Sessions in borrowed college classrooms typically used blackboards.</p><p></p><p>I don't see 4e as a big departure in this regard from 3e. I find that either one just chews up way too much time and energy on fights and preparation for fights to deliver what I want in a D & D game.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 4975051, member: 80487"] The importance of precise positions in 3e struck me right away, perhaps in part because from the first session of my experience a grid and miniatures were always used. I can sort of imagine playing without them, although I've heard that 3.5 made that trickier. With 4e, not only is the board game ubiquitous in my experience but the rules seem built around it at least as much as in old DragonQuest or The Fantasy Trip. (I [b]love[/b] TFT!) My gang usually used markers with RuneQuest, too, because the level of detail suggested it. With Tunnels & Trolls? Never! With Advanced D&D? Sometimes. Pretty often, the characters' figurines got set up in "marching order" and then just forgotten. Some people were really into the miniatures, had great collections (even monsters!) and always deployed them (and maybe scenery) for games at home. Even they sometimes did not haul to a club meet "visual aids" other than paper and pencil or something like a plastic sheet and grease pencil or china marker -- which might be used [i]without[/i] grid or markers. Sessions in borrowed college classrooms typically used blackboards. I don't see 4e as a big departure in this regard from 3e. I find that either one just chews up way too much time and energy on fights and preparation for fights to deliver what I want in a D & D game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wherefore "mini-less" D&D assumptions?
Top