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Wherefore "mini-less" D&D assumptions?
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<blockquote data-quote="Thunderfoot" data-source="post: 4975055" data-attributes="member: 34175"><p>Just a guess here (I in no way endorse the idea) but it may have to do with the way the system was demoed in the first, early days of the system.</p><p>As an RPGA judge that help introduce it, it was pretty much required that EVERY movement in game be adjudicated with minis (or markers).</p><p></p><p>While I can see how it can be played without minis I also understand how the original concept as pushed by WotC meant that EVERY movement was cataloged by a mini or marker, from the time you started the session. </p><p></p><p>That being said, I find both systems (3.x and 4e) require at least a decent marker system to FULLY utilize the system rules (meaning, yes I believe they <em>can</em> be played without minis, but I wouldn't want to try it.) However if there is an argument that 4e is necessarily more minis intensive, no, it doesn't have to be.</p><p></p><p>As for earlier additions, not until I started running battles with 7 or more participants did minis become a necessity. Until 1994 the sum total of battles I ran with minis was a whopping 4 - and I started playing in 1978. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 4975055, member: 34175"] Just a guess here (I in no way endorse the idea) but it may have to do with the way the system was demoed in the first, early days of the system. As an RPGA judge that help introduce it, it was pretty much required that EVERY movement in game be adjudicated with minis (or markers). While I can see how it can be played without minis I also understand how the original concept as pushed by WotC meant that EVERY movement was cataloged by a mini or marker, from the time you started the session. That being said, I find both systems (3.x and 4e) require at least a decent marker system to FULLY utilize the system rules (meaning, yes I believe they [I]can[/I] be played without minis, but I wouldn't want to try it.) However if there is an argument that 4e is necessarily more minis intensive, no, it doesn't have to be. As for earlier additions, not until I started running battles with 7 or more participants did minis become a necessity. Until 1994 the sum total of battles I ran with minis was a whopping 4 - and I started playing in 1978. :) [/QUOTE]
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