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General Tabletop Discussion
*Dungeons & Dragons
Which classes would you like to see added to D&D 5e, if any? (check all that apply)
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<blockquote data-quote="Arilyn" data-source="post: 7324803" data-attributes="member: 6816042"><p><strong>Which classes would you like to see added to 5e, if any?</strong></p><p></p><p></p><p></p><p>In a classed system like DnD, the players are pretty much handing character creation over to the designers. The advantages are having templates made up for your career, at least a rough balance between character concepts, cool very specific goodies which only really work for a particular career. The downside, is of course, a certain loss of creative control, on the part of the player. If I want to play a warlock, for example, I have to choose between a few narrow pre-written concepts.</p><p></p><p>This is why, in my opinion, classed based games should have lots of choices. Some people want to reduce the classes down even more. Rangers, for example, are just fighters with the outlander background and the archery fighting style. The problem is that DnD is a game with over-the-top heroes with cool and wacky abilities. A ranger, therefore, will fall flat if it's not given the same treatment as a rogue. There are tons of ideas for character concepts out there. If we have to accept the designers' ideas, we should, at least, get lots of ideas to choose from. New classes are exciting to many players because it opens up choice, which is otherwise, somewhat constrained.</p><p></p><p>This does not mean that I'm down on class based systems. They make no sense, but it's fun picking stuff and getting nifty abilities I might never have even thought of. This does not mean I'm using class abilities in place of roleplaying. More options get my juices flowing. Oh, a playwright class? That'll be perfect for my n'er do well, disowned noble. Sure, bard could work, but this playwright class has exactly what I need with nifty playwright specific abilities.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 7324803, member: 6816042"] [b]Which classes would you like to see added to 5e, if any?[/b] In a classed system like DnD, the players are pretty much handing character creation over to the designers. The advantages are having templates made up for your career, at least a rough balance between character concepts, cool very specific goodies which only really work for a particular career. The downside, is of course, a certain loss of creative control, on the part of the player. If I want to play a warlock, for example, I have to choose between a few narrow pre-written concepts. This is why, in my opinion, classed based games should have lots of choices. Some people want to reduce the classes down even more. Rangers, for example, are just fighters with the outlander background and the archery fighting style. The problem is that DnD is a game with over-the-top heroes with cool and wacky abilities. A ranger, therefore, will fall flat if it's not given the same treatment as a rogue. There are tons of ideas for character concepts out there. If we have to accept the designers' ideas, we should, at least, get lots of ideas to choose from. New classes are exciting to many players because it opens up choice, which is otherwise, somewhat constrained. This does not mean that I'm down on class based systems. They make no sense, but it's fun picking stuff and getting nifty abilities I might never have even thought of. This does not mean I'm using class abilities in place of roleplaying. More options get my juices flowing. Oh, a playwright class? That'll be perfect for my n'er do well, disowned noble. Sure, bard could work, but this playwright class has exactly what I need with nifty playwright specific abilities. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Which classes would you like to see added to D&D 5e, if any? (check all that apply)
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