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Which Game Would YOU Choose for Wil Wheaton's Tabletop RPG Spinoff?
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<blockquote data-quote="dd.stevenson" data-source="post: 6301481" data-attributes="member: 6683099"><p>As probably everyone here knows, Wil Wheaton's Tabletop show <a href="https://www.indiegogo.com/projects/tabletop-season-3-with-wil-wheaton" target="_blank">was recently funded on Indigogo</a>. The one million dollar goal, which was reached, was the creation of an RPG spinoff of about 20 episodes of 40 minutes each. (If you're not familiar with <a href="http://geekandsundry.com/shows/tabletop/" target="_blank">Tabletop</a>, check it out here.)</p><p></p><p>However, Wil has said he's not interested in dealing with Hasboro to the extent of premising the entire show on their IP. He's also indicated he's not a huge fan of Pathfinder on account of the system is too fiddly. (Both sentiments I can sympathize with.)</p><p></p><p>So: what SYSTEM would you choose for this show to tackle? What system would be the most exciting to watch in this format? He's blogged about Savage Worlds before, but I've seen/heard enough SW play that I'm skeptical it'd be a good choice for a 20-show series. (IME, the progression is not terribly gripping from the viewer's standpoint.)</p><p></p><p>Which GENRE would have the most appeal? I *think* he's going to go with some kind of fantasy game, but I don't know for a fact that even this much has been established.</p><p></p><p>For that matter, what STYLE of campaign? Story-driven, like a Paizo AP? Emergent story based, like Apocalypse World? Mission-based like Shadowrun? Saga-driven like Rogue Trader? I've seen compelling content made with all these styles, and probably others too that have slipped my mind.</p><p></p><p>It's easy enough to answer these questions in terms of my own preferences, but gauging the mass appeal of these options is a great deal more difficult. I'm interested in hearing what everyone else thinks!</p></blockquote><p></p>
[QUOTE="dd.stevenson, post: 6301481, member: 6683099"] As probably everyone here knows, Wil Wheaton's Tabletop show [URL="https://www.indiegogo.com/projects/tabletop-season-3-with-wil-wheaton"]was recently funded on Indigogo[/URL]. The one million dollar goal, which was reached, was the creation of an RPG spinoff of about 20 episodes of 40 minutes each. (If you're not familiar with [URL="http://geekandsundry.com/shows/tabletop/"]Tabletop[/URL], check it out here.) However, Wil has said he's not interested in dealing with Hasboro to the extent of premising the entire show on their IP. He's also indicated he's not a huge fan of Pathfinder on account of the system is too fiddly. (Both sentiments I can sympathize with.) So: what SYSTEM would you choose for this show to tackle? What system would be the most exciting to watch in this format? He's blogged about Savage Worlds before, but I've seen/heard enough SW play that I'm skeptical it'd be a good choice for a 20-show series. (IME, the progression is not terribly gripping from the viewer's standpoint.) Which GENRE would have the most appeal? I *think* he's going to go with some kind of fantasy game, but I don't know for a fact that even this much has been established. For that matter, what STYLE of campaign? Story-driven, like a Paizo AP? Emergent story based, like Apocalypse World? Mission-based like Shadowrun? Saga-driven like Rogue Trader? I've seen compelling content made with all these styles, and probably others too that have slipped my mind. It's easy enough to answer these questions in terms of my own preferences, but gauging the mass appeal of these options is a great deal more difficult. I'm interested in hearing what everyone else thinks! [/QUOTE]
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