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Which Gods/Pantheons do you use in your D&D setting?
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<blockquote data-quote="Voadam" data-source="post: 9311246" data-attributes="member: 2209"><p>While my setting has a ton of pantheons here are the divinities who have been active elements in the current campaign.</p><p></p><p>1 Aasterinan - Dragon God of Invention, Messenger of the dragon gods. Possibly divine, possibly a straight copper or brass dragon in the world who franchises out their Acme organization dragon cult and treats the cult as part of their hoard. From <a href="https://www.dmsguild.com/product/16895/DMGR4-Monster-Mythology-2e?affiliate_id=17596" target="_blank">2e Monster Mythology</a> and<a href="https://www.dmsguild.com/product/25831/Draconomicon-The-Book-of-Dragons-35?affiliate_id=17596" target="_blank"> 3.5 Draconomicon</a>. The party cleric and bard are members of the cult and the party has dealt with two branches of the cult and are hosting and expanding the second one.</p><p></p><p>2 Stag/St. Erastil/Erastil - Totem Spirit of Nature, Master of the Wild Hunt, Patron Saint/God of Farming, Hunting, Archery, Family and Traditions. From <a href="https://preview.drivethrurpg.com/en/product/112871/werewolf-the-apocalypse-20th-anniversary-edition?affiliate_id=17596" target="_blank">Werewolf the Apocalypse</a> (as a werewolf tribal totem spirit), <a href="https://preview.drivethrurpg.com/en/product/24802/ptolus-monte-cook-s-city-by-the-spire-ptolus-core?affiliate_id=17596" target="_blank">Ptolus</a> (incorporated as a saint of Lothian in my campaign), and Golarion (Kellid God), and a little bit of <a href="https://www.dmsguild.com/product/110198/Deities--Demigods-1e?affiliate_id=17596" target="_blank">1e Deities & Demigods</a> Celtic pantheon. The party has had three members (two now deceased) tied into the Werewolf the Apocalypse cosmology and the party has met Stag in the spirit world as part of their adventures.</p><p></p><p>3 Lothian - Ascended martyred paladin with sun aspects and lots of saints, official henotheistic religion of the Holy Lothian empire. From Ptolus. The party has met and dealt with religious Lothians.</p><p></p><p>4 Hellion - Iron God, insane AI monster truck demigod. Presents himself as a fallen angel demon to overthrow his corrupt angel father god. From the Iron Gods adventure path - Golarion. The party dealt with his cultists and faced him himself. One PC is Hellion's former mechanic.</p><p></p><p>5 Longspeaker, Daughter of Mothra - Herald/Agent of Desna a giant dream moth/spirit the party has made contact with. From the Iron Gods adventure path - Golarion. </p><p></p><p>6 Desna/Mothra - Kellid Goddess of Dreams and Joy and Fey, possibly a mythos being from beyond the stars. From Golarion and Godzilla movies and Cthulhu mythos and tied into the Werewolf the Apocalypse cosmology as well. The party has heard her referenced.</p><p></p><p>7 Unity - Iron God, AI of the crashed miles long colony space ship Divinity corrupted and driven insane by the Dominion of the Black, ascended but limited range powers. From the Iron Gods adventure path - Golarion. The party has learned a lot about Unity.</p><p></p><p>8 King Whiskey - local spirit of a bar where a lot of shady transactions and partying occurs. Created to fit within the Werewolf the Apocalypse spirit cosmology. The party dealt with him in the spirit world.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9311246, member: 2209"] While my setting has a ton of pantheons here are the divinities who have been active elements in the current campaign. 1 Aasterinan - Dragon God of Invention, Messenger of the dragon gods. Possibly divine, possibly a straight copper or brass dragon in the world who franchises out their Acme organization dragon cult and treats the cult as part of their hoard. From [URL='https://www.dmsguild.com/product/16895/DMGR4-Monster-Mythology-2e?affiliate_id=17596']2e Monster Mythology[/URL] and[URL='https://www.dmsguild.com/product/25831/Draconomicon-The-Book-of-Dragons-35?affiliate_id=17596'] 3.5 Draconomicon[/URL]. The party cleric and bard are members of the cult and the party has dealt with two branches of the cult and are hosting and expanding the second one. 2 Stag/St. Erastil/Erastil - Totem Spirit of Nature, Master of the Wild Hunt, Patron Saint/God of Farming, Hunting, Archery, Family and Traditions. From [URL='https://preview.drivethrurpg.com/en/product/112871/werewolf-the-apocalypse-20th-anniversary-edition?affiliate_id=17596']Werewolf the Apocalypse[/URL] (as a werewolf tribal totem spirit), [URL='https://preview.drivethrurpg.com/en/product/24802/ptolus-monte-cook-s-city-by-the-spire-ptolus-core?affiliate_id=17596']Ptolus[/URL] (incorporated as a saint of Lothian in my campaign), and Golarion (Kellid God), and a little bit of [URL='https://www.dmsguild.com/product/110198/Deities--Demigods-1e?affiliate_id=17596']1e Deities & Demigods[/URL] Celtic pantheon. The party has had three members (two now deceased) tied into the Werewolf the Apocalypse cosmology and the party has met Stag in the spirit world as part of their adventures. 3 Lothian - Ascended martyred paladin with sun aspects and lots of saints, official henotheistic religion of the Holy Lothian empire. From Ptolus. The party has met and dealt with religious Lothians. 4 Hellion - Iron God, insane AI monster truck demigod. Presents himself as a fallen angel demon to overthrow his corrupt angel father god. From the Iron Gods adventure path - Golarion. The party dealt with his cultists and faced him himself. One PC is Hellion's former mechanic. 5 Longspeaker, Daughter of Mothra - Herald/Agent of Desna a giant dream moth/spirit the party has made contact with. From the Iron Gods adventure path - Golarion. 6 Desna/Mothra - Kellid Goddess of Dreams and Joy and Fey, possibly a mythos being from beyond the stars. From Golarion and Godzilla movies and Cthulhu mythos and tied into the Werewolf the Apocalypse cosmology as well. The party has heard her referenced. 7 Unity - Iron God, AI of the crashed miles long colony space ship Divinity corrupted and driven insane by the Dominion of the Black, ascended but limited range powers. From the Iron Gods adventure path - Golarion. The party has learned a lot about Unity. 8 King Whiskey - local spirit of a bar where a lot of shady transactions and partying occurs. Created to fit within the Werewolf the Apocalypse spirit cosmology. The party dealt with him in the spirit world. [/QUOTE]
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