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Which properties have the most Canon?
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<blockquote data-quote="Shades of Eternity" data-source="post: 8591744" data-attributes="member: 10869"><p>what properties have truly huge amounts of Canon to work with?</p><p></p><p>Is it DC, Marvel, Star Wars, Lotr, Forgotten Realms or something else?</p><p></p><p>first some thoughts.</p><p></p><p>1. Lord of the Rings would probably have truly ludicious canon if it were not for the following words: because Christopher Tolkien said no.</p><p>for example We know the names of the two blue Ainur (Maiar), but don't because Christopher Tolkien said no.</p><p></p><p>2. Star Wars would probably be if not at the top, then near it before Disney purchased it and made most of the material of the legend non-canon. Seriously for any other faults of the man, George Lucas was very nice for letting us play in the sandbox.</p><p></p><p>3. Forgotten Realms has arguably more maps, locations and npcs over 5 editions then any single property, and it while it keeps changing, previous editions are usually not made non-canon because of the sliding scale. Then you combine the novels which usually influenced the settings. Then you throw in the Dmsguild where other writers create canon writing, and it's kinda stupifying.</p><p></p><p>So what has the most canon and more importantly, what has the most useful canon?</p></blockquote><p></p>
[QUOTE="Shades of Eternity, post: 8591744, member: 10869"] what properties have truly huge amounts of Canon to work with? Is it DC, Marvel, Star Wars, Lotr, Forgotten Realms or something else? first some thoughts. 1. Lord of the Rings would probably have truly ludicious canon if it were not for the following words: because Christopher Tolkien said no. for example We know the names of the two blue Ainur (Maiar), but don't because Christopher Tolkien said no. 2. Star Wars would probably be if not at the top, then near it before Disney purchased it and made most of the material of the legend non-canon. Seriously for any other faults of the man, George Lucas was very nice for letting us play in the sandbox. 3. Forgotten Realms has arguably more maps, locations and npcs over 5 editions then any single property, and it while it keeps changing, previous editions are usually not made non-canon because of the sliding scale. Then you combine the novels which usually influenced the settings. Then you throw in the Dmsguild where other writers create canon writing, and it's kinda stupifying. So what has the most canon and more importantly, what has the most useful canon? [/QUOTE]
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