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Who is Ashardalon? (Adventure Path Spoilers)
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<blockquote data-quote="Lars Frehse" data-source="post: 715761" data-attributes="member: 1674"><p>Ashardalon is a fiendish red dragon of the oldest category of nearly godlike power. You can use dragon disciples as his followers. It would even make a lot of sense: There is one adventure in which the group encounters one of Ashardalon's half-dragon descendants- that happens in the adventure before the final one. So, the dragon disciples could have a little of his blood in their veins.</p><p></p><p>There are undead Ashardalon cultists as well, since allegedly, he was killed a thousand years ago, but of course, over the time it turns out he wasn't completely destroyed. When I played the adventure series, I introduced a lot of sideplots revolving around his followers, and even though I always had just the adventures which were published at the time, I never had many troubles integrating my own plotlines.</p><p></p><p>You see, except for the final adventure, all other adventure only deal on a tangent with Ashardalon: The players find the place where he fought some druids in "Standing Stones" or battle his former followers, who are now undead in another one. All you gotta do is never let the group actually encounter Ashardalon until the end, and never get too specific regarding whether he is still alive, and where he is, and you will be fine.</p></blockquote><p></p>
[QUOTE="Lars Frehse, post: 715761, member: 1674"] Ashardalon is a fiendish red dragon of the oldest category of nearly godlike power. You can use dragon disciples as his followers. It would even make a lot of sense: There is one adventure in which the group encounters one of Ashardalon's half-dragon descendants- that happens in the adventure before the final one. So, the dragon disciples could have a little of his blood in their veins. There are undead Ashardalon cultists as well, since allegedly, he was killed a thousand years ago, but of course, over the time it turns out he wasn't completely destroyed. When I played the adventure series, I introduced a lot of sideplots revolving around his followers, and even though I always had just the adventures which were published at the time, I never had many troubles integrating my own plotlines. You see, except for the final adventure, all other adventure only deal on a tangent with Ashardalon: The players find the place where he fought some druids in "Standing Stones" or battle his former followers, who are now undead in another one. All you gotta do is never let the group actually encounter Ashardalon until the end, and never get too specific regarding whether he is still alive, and where he is, and you will be fine. [/QUOTE]
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