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Who Killed the Megaverse?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7776528" data-attributes="member: 6802378"><p>Mixing sci-fi and fantasy? That would as if doctor Strange appearing in front of Tony "Iron-Man" Stark talking about a cosmic menace and... oh wait, ups!, I meant it is as if Magneto's daughter learns wichcraft and... DOUGH!!</p><p></p><p>* Now seriously. D20 needs a lot of playtesting to try the genre of "Sword & blasters". This isn't Final Fantasy where a bullet can be stopped by a sword or Star Wars where jedis are the centre of attention because they use lightsabers. </p><p></p><p>In a D&D world many supernatural factions wouldn't allow firearms (giants, dragons, lord feys, some war gods, wizards..) and they would create bulletproof defenses, for example a piece of ectoplasm to block canons or to water explosives avoiding its detonation. A war god could punish firearms opening a planar gate in the battlefield to send warrior souls from the Valhalla with bulletproof immunity. A special magic area effect would allow firearms in the cities (and they would to very noisy for stealth operations). But I would bet Hasbro would want to use Cerilia, Birthright world, for the ultimate mixture or action-RPG and Real-Time-Strategy, the warcraft-killer. </p><p></p><p>* Somebody would rather "sword & blasters" because the "pure" sci-fi gets old very bad. Today new generations miss a lot of things in the old titles don't appear but now they are usual, the tablets, for example. Now I miss the mind-transfer and digital immortality for my PCs in all sci-fi rpg since I bought my Eclipse Phase corebook. </p><p></p><p>I guess we will some transition titles, one of the will be Spelljammer, but also I defend the return of Gamma World. (Oh my lord, this is perfect to sell toys with vehicles. Hasbro wants toys as G.I.Joe vehicles). </p><p></p><p> D&D PCs weren't designed to survive a bullets rain for a shooting. If guns are allowed, maybe most of players want to be gunners instead the classic barbarian or paladin (but I like the concept of marshall, hybrid of pathfinder gunslinger and paladin). My suggestion is a special XPs reward. A shooting isn't like a melee fight, it is shooting and covering to reload, and real firearms can't shoot too many or get a lot of heat. Let's imagine this: a level 1 goblin with a shield and a axe, easy, isn't it? now the same goblin with the same monster stats but as sniper from the top a tree. Then he becomes a worse menace. Shouldn't change the value of Challenging Rating? Or the enemy is a slasher-killer with a knife. A true nightmare in a survival horror where players are unarmed civilians but in a war campaign where PCs are militars then they can kills dozens of them, like Sylvester Stallone in the movie "Cobra", against the night-slasher and the new-dawn cult. If the PCs have got enough item and weapons, killing monsters to get XPs will be easier. Don't you remember Ripley in the two movies of Aliens? In the first one xenomorph killed all but the "final girl", and in the second movie they could kill hundreds of them, even from a different room with those turrets. </p><p></p><p> * Other matter: could be possible crafting of equivalent of modern real materials? (graphene, metal foam, synthetic spider-silk..) in a fantasy world? </p><p></p><p>* About conflict magic vs science I can't avoid to remember "Mage: the Awakening" by White Wolf where reality is changed by the "Tinkerbell effect" (something it is real because enough people believe it is true).</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7776528, member: 6802378"] Mixing sci-fi and fantasy? That would as if doctor Strange appearing in front of Tony "Iron-Man" Stark talking about a cosmic menace and... oh wait, ups!, I meant it is as if Magneto's daughter learns wichcraft and... DOUGH!! * Now seriously. D20 needs a lot of playtesting to try the genre of "Sword & blasters". This isn't Final Fantasy where a bullet can be stopped by a sword or Star Wars where jedis are the centre of attention because they use lightsabers. In a D&D world many supernatural factions wouldn't allow firearms (giants, dragons, lord feys, some war gods, wizards..) and they would create bulletproof defenses, for example a piece of ectoplasm to block canons or to water explosives avoiding its detonation. A war god could punish firearms opening a planar gate in the battlefield to send warrior souls from the Valhalla with bulletproof immunity. A special magic area effect would allow firearms in the cities (and they would to very noisy for stealth operations). But I would bet Hasbro would want to use Cerilia, Birthright world, for the ultimate mixture or action-RPG and Real-Time-Strategy, the warcraft-killer. * Somebody would rather "sword & blasters" because the "pure" sci-fi gets old very bad. Today new generations miss a lot of things in the old titles don't appear but now they are usual, the tablets, for example. Now I miss the mind-transfer and digital immortality for my PCs in all sci-fi rpg since I bought my Eclipse Phase corebook. I guess we will some transition titles, one of the will be Spelljammer, but also I defend the return of Gamma World. (Oh my lord, this is perfect to sell toys with vehicles. Hasbro wants toys as G.I.Joe vehicles). D&D PCs weren't designed to survive a bullets rain for a shooting. If guns are allowed, maybe most of players want to be gunners instead the classic barbarian or paladin (but I like the concept of marshall, hybrid of pathfinder gunslinger and paladin). My suggestion is a special XPs reward. A shooting isn't like a melee fight, it is shooting and covering to reload, and real firearms can't shoot too many or get a lot of heat. Let's imagine this: a level 1 goblin with a shield and a axe, easy, isn't it? now the same goblin with the same monster stats but as sniper from the top a tree. Then he becomes a worse menace. Shouldn't change the value of Challenging Rating? Or the enemy is a slasher-killer with a knife. A true nightmare in a survival horror where players are unarmed civilians but in a war campaign where PCs are militars then they can kills dozens of them, like Sylvester Stallone in the movie "Cobra", against the night-slasher and the new-dawn cult. If the PCs have got enough item and weapons, killing monsters to get XPs will be easier. Don't you remember Ripley in the two movies of Aliens? In the first one xenomorph killed all but the "final girl", and in the second movie they could kill hundreds of them, even from a different room with those turrets. * Other matter: could be possible crafting of equivalent of modern real materials? (graphene, metal foam, synthetic spider-silk..) in a fantasy world? * About conflict magic vs science I can't avoid to remember "Mage: the Awakening" by White Wolf where reality is changed by the "Tinkerbell effect" (something it is real because enough people believe it is true). [/QUOTE]
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