Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Who Makes WotC's Adventures?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pedr" data-source="post: 7676612" data-attributes="member: 33464"><p>I have a few counter points to that. (Edit: to justinj's post, I mean)</p><p></p><p>I think WotC has been quite clear. Not everyone agrees with the strategy but it's clear to me that the approach is:</p><p></p><p>1) Make use of the various established companies with experience writing adventures to put out one large campaign roughly every six months. This allows the company to bring its particular style to bear on an adventure, under the direction and in collaboration with designers and developers employed by WotC. </p><p></p><p>2) Create supporting material for the TRPG when there is a suitable product, rather than to a predetermined timeline - although Princes of the Apocalypse was accompanied by a free book and the next adventure will be similarly supported by some additional mechanical material in the Sword Coast book. </p><p></p><p>3) Take full advantage of the revenues available from the Dungeons and Dragons brand and the wealth of story material and IP in partnership with video and miniatures game companies. Over the life of 5e I expect that there's a prediction that this could be bring in more revenue than the TRPG so it's good sense to make full use of it - aside from anything else it can subsidise the TRPG production (as Magic, and Pokemon, have subsidised it in the past). </p><p></p><p>WotC has a reputation for frequent changes in staffing and structure - many of the layoffs are not downsizing but changes to the perceived staff need. It's quite fair to dislike WotC for that practice but it's tangential to the discussion of the future direction of the TRPG. </p><p></p><p>And, WotC is part of a publicly traded company so some of the corporate communication will necessarily be circumspect - they may really want to announce things but be restricted on timing - and one result of point 3 above is that some communication isn't for the benefit of fans of the TRPG - it's for video game or novel or Attack Wing fans and for the companies who may partner to create other D&D product. </p><p></p><p>Again, whether that's a strategy which someone agrees on or not, it seems to be what they've said they are doing, and what they've done, since the 5e launch.</p></blockquote><p></p>
[QUOTE="pedr, post: 7676612, member: 33464"] I have a few counter points to that. (Edit: to justinj's post, I mean) I think WotC has been quite clear. Not everyone agrees with the strategy but it's clear to me that the approach is: 1) Make use of the various established companies with experience writing adventures to put out one large campaign roughly every six months. This allows the company to bring its particular style to bear on an adventure, under the direction and in collaboration with designers and developers employed by WotC. 2) Create supporting material for the TRPG when there is a suitable product, rather than to a predetermined timeline - although Princes of the Apocalypse was accompanied by a free book and the next adventure will be similarly supported by some additional mechanical material in the Sword Coast book. 3) Take full advantage of the revenues available from the Dungeons and Dragons brand and the wealth of story material and IP in partnership with video and miniatures game companies. Over the life of 5e I expect that there's a prediction that this could be bring in more revenue than the TRPG so it's good sense to make full use of it - aside from anything else it can subsidise the TRPG production (as Magic, and Pokemon, have subsidised it in the past). WotC has a reputation for frequent changes in staffing and structure - many of the layoffs are not downsizing but changes to the perceived staff need. It's quite fair to dislike WotC for that practice but it's tangential to the discussion of the future direction of the TRPG. And, WotC is part of a publicly traded company so some of the corporate communication will necessarily be circumspect - they may really want to announce things but be restricted on timing - and one result of point 3 above is that some communication isn't for the benefit of fans of the TRPG - it's for video game or novel or Attack Wing fans and for the companies who may partner to create other D&D product. Again, whether that's a strategy which someone agrees on or not, it seems to be what they've said they are doing, and what they've done, since the 5e launch. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Who Makes WotC's Adventures?
Top