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<blockquote data-quote="SelcSilverhand" data-source="post: 4233393" data-attributes="member: 30016"><p>Our long running Eberron game has entered its third year, but has recently slowed down due to some players needing to bow out. The remaining players are interested in continuing their game so we are opening recruitment for anyone interested in joining up. </p><p></p><p><a href="http://www.enworld.org/showthread.php?t=145562&page=1&pp=40" target="_blank">First Storyline</a></p><p><a href="http://www.enworld.org/showthread.php?t=160383&page=1&pp=15" target="_blank">Second Storyline</a></p><p><a href="http://www.enworld.org/showthread.php?t=218495&page=1&pp=15" target="_blank">Third Storyline (Current Game)</a></p><p><a href="http://www.enworld.org/showthread.php?t=143477&page=34&pp=15" target="_blank">Original OOC Thread</a></p><p></p><p></p><p><strong>Story Synopsis</strong></p><p></p><p>Players</p><p>Shayuri: Whisper, Changling Sorceress</p><p>Jkason: Midian, Human Druid</p><p>Dr. Simon: Kraken, Human Barbarian</p><p>Greenstar: Raysuldra, Human Dragon Shaman</p><p>Walking Dad: Glaive, Hellbred Warlock</p><p>Deuce Traveler: Doral, Human Beguiler</p><p></p><p>NPC's</p><p>Bront: Johan, Human Paladin of Freedom</p><p>Mista Collins: Seria, Human Rogue</p><p></p><p>The original players were all graduates of the University of Wynarn in Fairhaven, the capital city of Audair. After graduation they accepted an invitation to meet with the local head of House Tharashk, Noble Qui ap'Gwyddi, who tasked them with seeking a lost ship in the Lhazaar Principalities. After a short celebration in town (interrupted by a robbery), they set out via airship. During the long flight there were a series of murders targeting the shifters aboard the ship. The party unmasked a paladin of the silver flame as the culprit, Brelloch, who was continuing the lycanthrope purge crusade from years ago. He was captured and turned over to the captain before they disembarked in Cliffscrape. Once in town, they contacted the head of the local House Tharask Enclave, Creidan, and received more information regarding the ship and its mission. Brother Oallie had been sending back regular reports regarding the expedition. The last note mentioned they had left the island via their ship but it never reached port. The local authorities claimed it had been sunk by pirates. </p><p>Whisper was approached by a local artist who painted her a 3 part picture of a pirate ship attacking another ship, and it finally being sunk. The sunken ship flew the banner of House Tharask. Pressed for further information, and with a small payment, the "artist" gave them navigational information they used to find the ship. That night however they were targeted by assassins and lost one of the party, though they killed one of the two assassins sent to kill them. The following day they hired a ship to sail them to the spot the map showed. Midian's animal companion, Seeqir the squid, located the wreck. The party explored the wreck, fought the undead sailors that had been trapped below decks, and retrieved a chest from the bowels of the ship. Inside they found Brother Oallie's journal, a strange fossilized bone, and three unusual dragonshards. The journal told of the discovery of a secret mining camp in the center of Tempest Isle. There, massive fossilized bones were being unearthed and assembled. Their expedition was attacked by strange, powerful skeletal creatures animated by dragonshards. They fled the island but were overtaken by pirates on the return voyage.</p><p>The party returned to Cliffscrape and organized a second, larger expedition to return to the isle and find some way to stop the miners, the undead, and claim the dragonshard deposit for House Tharask.</p><p></p><p></p><p>Rules</p><p></p><p>Create your characters using a 36 point buy system. Your characters will start at 5th level with 9,000gp to spend on magic items, no more than half of which should be spent on any one item. You may use any of the non-campaign world specific 3.5 WotC book and any of the Eberron books. Your back story should include your motivation for joining the expedition as a mercenary, an association with House Tharask, or a reason for being on Tempest Isle (shipwrecked, tribal native, etc.)</p><p></p><p>I would like to add at least 4 players to the game to bring our number back up to 6.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 4233393, member: 30016"] Our long running Eberron game has entered its third year, but has recently slowed down due to some players needing to bow out. The remaining players are interested in continuing their game so we are opening recruitment for anyone interested in joining up. [URL=http://www.enworld.org/showthread.php?t=145562&page=1&pp=40]First Storyline[/URL] [URL=http://www.enworld.org/showthread.php?t=160383&page=1&pp=15]Second Storyline[/URL] [URL=http://www.enworld.org/showthread.php?t=218495&page=1&pp=15]Third Storyline (Current Game)[/URL] [URL=http://www.enworld.org/showthread.php?t=143477&page=34&pp=15]Original OOC Thread[/URL] [B]Story Synopsis[/B] Players Shayuri: Whisper, Changling Sorceress Jkason: Midian, Human Druid Dr. Simon: Kraken, Human Barbarian Greenstar: Raysuldra, Human Dragon Shaman Walking Dad: Glaive, Hellbred Warlock Deuce Traveler: Doral, Human Beguiler NPC's Bront: Johan, Human Paladin of Freedom Mista Collins: Seria, Human Rogue The original players were all graduates of the University of Wynarn in Fairhaven, the capital city of Audair. After graduation they accepted an invitation to meet with the local head of House Tharashk, Noble Qui ap'Gwyddi, who tasked them with seeking a lost ship in the Lhazaar Principalities. After a short celebration in town (interrupted by a robbery), they set out via airship. During the long flight there were a series of murders targeting the shifters aboard the ship. The party unmasked a paladin of the silver flame as the culprit, Brelloch, who was continuing the lycanthrope purge crusade from years ago. He was captured and turned over to the captain before they disembarked in Cliffscrape. Once in town, they contacted the head of the local House Tharask Enclave, Creidan, and received more information regarding the ship and its mission. Brother Oallie had been sending back regular reports regarding the expedition. The last note mentioned they had left the island via their ship but it never reached port. The local authorities claimed it had been sunk by pirates. Whisper was approached by a local artist who painted her a 3 part picture of a pirate ship attacking another ship, and it finally being sunk. The sunken ship flew the banner of House Tharask. Pressed for further information, and with a small payment, the "artist" gave them navigational information they used to find the ship. That night however they were targeted by assassins and lost one of the party, though they killed one of the two assassins sent to kill them. The following day they hired a ship to sail them to the spot the map showed. Midian's animal companion, Seeqir the squid, located the wreck. The party explored the wreck, fought the undead sailors that had been trapped below decks, and retrieved a chest from the bowels of the ship. Inside they found Brother Oallie's journal, a strange fossilized bone, and three unusual dragonshards. The journal told of the discovery of a secret mining camp in the center of Tempest Isle. There, massive fossilized bones were being unearthed and assembled. Their expedition was attacked by strange, powerful skeletal creatures animated by dragonshards. They fled the island but were overtaken by pirates on the return voyage. The party returned to Cliffscrape and organized a second, larger expedition to return to the isle and find some way to stop the miners, the undead, and claim the dragonshard deposit for House Tharask. Rules Create your characters using a 36 point buy system. Your characters will start at 5th level with 9,000gp to spend on magic items, no more than half of which should be spent on any one item. You may use any of the non-campaign world specific 3.5 WotC book and any of the Eberron books. Your back story should include your motivation for joining the expedition as a mercenary, an association with House Tharask, or a reason for being on Tempest Isle (shipwrecked, tribal native, etc.) I would like to add at least 4 players to the game to bring our number back up to 6. [/QUOTE]
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