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<blockquote data-quote="jkason" data-source="post: 2487734" data-attributes="member: 2710"><p>Realize the below is all how I'm concieving of a character. Mostly, it's an effort to do something kind of off-beat with the Druid archetype. Take none of it as reflective of any personal philosophies I may have. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>You're right that Midian doesn't much think anything's unnatural. He has a more wholistic view of nature: it isn't just organics and weather, but rather the stuff that runs the universe. The laws of nature are, effectively, inviolate; if you managed to make or do something that seems unnatural, its existence merely points to a new wrinkle in those laws. </p><p></p><p>I'm kind of using that for Midian's neutrality on the law issue. Law vs. chaos, to him, is kind of a moot argument, since you can't really break the most important laws there are. </p><p></p><p>Man's laws, to Midian, are really more about good and evil, which exist within the natural framework, and very much are elements worth fighting for. You could apply the "evil exists, therefore it has a place, so why fight it?" argument, but to Midian, it's like saying "carnivores exists, so all their herbivore prey should just stop coming up with survival strategies." </p><p></p><p>Good and evil, you see, are natural enemies. They're constantly fighting for territory in the human soul, and those souls possessed of one or another of them are hard-pressed to leave those possessed of the other alone.</p><p></p><p>On the undead issue, sans bringing good vs. evil into the discussion, I think Midian would say Undead are like a plague or an infestation. You fight them off for the same reason you take medicine or poison rats. These just happen to be rats that look like your dead grandmother. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Looking at the traditions, I suppose the closest thing to what I explained would be Gatekeepers, with Midian's "a place for everything" looking at outsiders not as unnatural, but "out of place": they need to be banished or destroyed because they belong somewhere else / encroach on our territory. I'll probably wait to see if Midian's in the party before I worry too much on that score, and get some DM input.</p></blockquote><p></p>
[QUOTE="jkason, post: 2487734, member: 2710"] Realize the below is all how I'm concieving of a character. Mostly, it's an effort to do something kind of off-beat with the Druid archetype. Take none of it as reflective of any personal philosophies I may have. :) You're right that Midian doesn't much think anything's unnatural. He has a more wholistic view of nature: it isn't just organics and weather, but rather the stuff that runs the universe. The laws of nature are, effectively, inviolate; if you managed to make or do something that seems unnatural, its existence merely points to a new wrinkle in those laws. I'm kind of using that for Midian's neutrality on the law issue. Law vs. chaos, to him, is kind of a moot argument, since you can't really break the most important laws there are. Man's laws, to Midian, are really more about good and evil, which exist within the natural framework, and very much are elements worth fighting for. You could apply the "evil exists, therefore it has a place, so why fight it?" argument, but to Midian, it's like saying "carnivores exists, so all their herbivore prey should just stop coming up with survival strategies." Good and evil, you see, are natural enemies. They're constantly fighting for territory in the human soul, and those souls possessed of one or another of them are hard-pressed to leave those possessed of the other alone. On the undead issue, sans bringing good vs. evil into the discussion, I think Midian would say Undead are like a plague or an infestation. You fight them off for the same reason you take medicine or poison rats. These just happen to be rats that look like your dead grandmother. ;) Looking at the traditions, I suppose the closest thing to what I explained would be Gatekeepers, with Midian's "a place for everything" looking at outsiders not as unnatural, but "out of place": they need to be banished or destroyed because they belong somewhere else / encroach on our territory. I'll probably wait to see if Midian's in the party before I worry too much on that score, and get some DM input. [/QUOTE]
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