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General Tabletop Discussion
*Dungeons & Dragons
Why Are Rangers Arcane Spellcasters?
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<blockquote data-quote="Chaosmancer" data-source="post: 6951461" data-attributes="member: 6801228"><p>I've been running it that way for over a year, and none of my player's Ranger characters have felt too powerful. In practice they tend to keep the same spells they would have gotten anyways, and this just opens up options for them to switch if necessary. </p><p></p><p>Also, it does tend to allow them 1 or 2 more spells than they would have normally gotten. Which again, opens up possibilities but generally doesn't feel too obvious or different. If I was playing a Ranger instead of DMing for them, I would probably feel the difference a lot more, since I would be actively considering my spell selection instead of just reacting to what the ranger brought to the party today.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 6951461, member: 6801228"] I've been running it that way for over a year, and none of my player's Ranger characters have felt too powerful. In practice they tend to keep the same spells they would have gotten anyways, and this just opens up options for them to switch if necessary. Also, it does tend to allow them 1 or 2 more spells than they would have normally gotten. Which again, opens up possibilities but generally doesn't feel too obvious or different. If I was playing a Ranger instead of DMing for them, I would probably feel the difference a lot more, since I would be actively considering my spell selection instead of just reacting to what the ranger brought to the party today. [/QUOTE]
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Why Are Rangers Arcane Spellcasters?
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