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Why are Warforged so bad?
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<blockquote data-quote="Belen" data-source="post: 2156628" data-attributes="member: 1405"><p>Does anyone know a human fighter that would not take a fear at first level that granted them DR or Mithral armor? I certainly have not met the player would would choose a different feat if given the chance.</p><p></p><p>As for water being an obstacle for Warforged, there is a simple solution. Just say they rust. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>In any event, Warforged keep me from playing in Eberron. Throwing mundane pitfalls like poison, hunger, water etc can be really fun for the DM and the players. The warforged cannot be challenged in that way. Thus, what may be fun for the rest of the party, is no fun at all for the warforged player.</p><p></p><p>Not to mention that warforged characters cannot appreciate a beatiful woman etc. I hate races that limit the number of plots you can use or races that MUST have a similar backstory. This is why I do not allow Half-orcs in my games. I get tired of the same ol' mother was raped by an orc yada yada yada backstory. I have a race that is similiar to half-orc (but better balanced). Thus, they do not constrain the player or DM.</p><p></p><p>The warforge impose a style of play on both the GM and player. I find it funny that the same people who detest GMs who railroad do not see the warforge in the same light, but maybe that is because the race railroad's the GM for a change.</p></blockquote><p></p>
[QUOTE="Belen, post: 2156628, member: 1405"] Does anyone know a human fighter that would not take a fear at first level that granted them DR or Mithral armor? I certainly have not met the player would would choose a different feat if given the chance. As for water being an obstacle for Warforged, there is a simple solution. Just say they rust. :p In any event, Warforged keep me from playing in Eberron. Throwing mundane pitfalls like poison, hunger, water etc can be really fun for the DM and the players. The warforged cannot be challenged in that way. Thus, what may be fun for the rest of the party, is no fun at all for the warforged player. Not to mention that warforged characters cannot appreciate a beatiful woman etc. I hate races that limit the number of plots you can use or races that MUST have a similar backstory. This is why I do not allow Half-orcs in my games. I get tired of the same ol' mother was raped by an orc yada yada yada backstory. I have a race that is similiar to half-orc (but better balanced). Thus, they do not constrain the player or DM. The warforge impose a style of play on both the GM and player. I find it funny that the same people who detest GMs who railroad do not see the warforge in the same light, but maybe that is because the race railroad's the GM for a change. [/QUOTE]
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