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<blockquote data-quote="CapnZapp" data-source="post: 8067651" data-attributes="member: 12731"><p>Just "let's not compete with the market leader head on" is in itself not a commendable business strategy. You seem to give Paizo a pass simply because their game isn't like 5E, as if that is enough of a reason.</p><p></p><p>When PF2 comes across as not having learned a single lesson taught by 5E's success, I doubt their strategy. When even a bit player like EN Publishing realizes that Paizo has inadvertently* left the space as Hasbro's satellite and as the provider of "D&D just how you like it, but more", the alarm bells should ring.</p><p></p><p><em>*) I know they quite deliberately wanted to sever their dependency on WotC. I don't think they wanted to leave the clear No. 2 spot in the D&D sphere.</em></p><p></p><p>I think "advanced D&D" is a much much larger potential market than whatever market Paizo gunned for. I think Level Up! has a real shot at overshadowing PF2, relegating that game to the outskirts of the D&D sphere, where lots of other games have gone to slowly wither away...</p><p></p><p>And what market did Paizo gun for exactly? Their game certainly isn't anything like d20 or Pathfinder 1, cleaned up or not. It's far too obtuse to attract the new breed of gamer ushered in by 5E. As I see it, it's a market for gamers attracted by 4E-style presentation and approach to magic items, which is a very dodgy market given how that game tanked. It plays much better than it looks, but my best shot at defining that market is "a brand new segment only the curious even finds, much less sticks to".</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8067651, member: 12731"] Just "let's not compete with the market leader head on" is in itself not a commendable business strategy. You seem to give Paizo a pass simply because their game isn't like 5E, as if that is enough of a reason. When PF2 comes across as not having learned a single lesson taught by 5E's success, I doubt their strategy. When even a bit player like EN Publishing realizes that Paizo has inadvertently* left the space as Hasbro's satellite and as the provider of "D&D just how you like it, but more", the alarm bells should ring. [I]*) I know they quite deliberately wanted to sever their dependency on WotC. I don't think they wanted to leave the clear No. 2 spot in the D&D sphere.[/I] I think "advanced D&D" is a much much larger potential market than whatever market Paizo gunned for. I think Level Up! has a real shot at overshadowing PF2, relegating that game to the outskirts of the D&D sphere, where lots of other games have gone to slowly wither away... And what market did Paizo gun for exactly? Their game certainly isn't anything like d20 or Pathfinder 1, cleaned up or not. It's far too obtuse to attract the new breed of gamer ushered in by 5E. As I see it, it's a market for gamers attracted by 4E-style presentation and approach to magic items, which is a very dodgy market given how that game tanked. It plays much better than it looks, but my best shot at defining that market is "a brand new segment only the curious even finds, much less sticks to". [/QUOTE]
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