Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do D&D players put such an emphasis on rules and tactics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 6371772" data-attributes="member: 6696971"><p>I don't play, I just run games. So, for this exercise, I'm going to try to channel the myriad players I've GMed over the years. I suspect they would say:</p><p><em><strong></strong></em></p><p><em><strong>Picking a D&D class (etc) is like car-buying.</strong></em></p><p></p><p>When you purchase a vehicle, you don't just look at the aesthetic "those lines are way awesome." You don't just get the best out the door number possible. You might want to see what's under the hood, or open the door and get inside, or open the boot/trunk, or research metrics online or in a magazine. Things like its power to weight ratio, max horsepower:RPM value, or torque might matter because you want speed, power, or quickness. You might care about turn radius, wheelbase, stiffness of suspension. You might care about cubic volume in the boot/trunk, head/legroom in the cab. You might care about its MPG, brakes, side/front impact crash testing, and overall safety ratings.</p><p></p><p>A car is more than just its looks, its more than just its brand, and its more than just its OTD cost. You're going to be using it a lot for a lot of stuff that doesn't involve (a) looking at it, (b) feeling good about owning a car that says x on the label, and (c) marveling at your elite skills at getting a good deal. So, hopefully it does all that stuff (commuting in the city, hauling (people or things), Sunday drives, highway driving, etc) to your satisfaction! That is a big part of what you paid the engineers for afterall.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6371772, member: 6696971"] I don't play, I just run games. So, for this exercise, I'm going to try to channel the myriad players I've GMed over the years. I suspect they would say: [I][B] Picking a D&D class (etc) is like car-buying.[/B][/I] When you purchase a vehicle, you don't just look at the aesthetic "those lines are way awesome." You don't just get the best out the door number possible. You might want to see what's under the hood, or open the door and get inside, or open the boot/trunk, or research metrics online or in a magazine. Things like its power to weight ratio, max horsepower:RPM value, or torque might matter because you want speed, power, or quickness. You might care about turn radius, wheelbase, stiffness of suspension. You might care about cubic volume in the boot/trunk, head/legroom in the cab. You might care about its MPG, brakes, side/front impact crash testing, and overall safety ratings. A car is more than just its looks, its more than just its brand, and its more than just its OTD cost. You're going to be using it a lot for a lot of stuff that doesn't involve (a) looking at it, (b) feeling good about owning a car that says x on the label, and (c) marveling at your elite skills at getting a good deal. So, hopefully it does all that stuff (commuting in the city, hauling (people or things), Sunday drives, highway driving, etc) to your satisfaction! That is a big part of what you paid the engineers for afterall. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do D&D players put such an emphasis on rules and tactics?
Top