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Why do guns do so much damage?
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<blockquote data-quote="Coroc" data-source="post: 8301648" data-attributes="member: 6895991"><p>Which mainly is owed to the fact most guns were single shot for a long period, as soon as that changed the main disadvantage the "loading property" was gone and so was the use of swords (mostly). Still WW1 had widespread use of melee weapons and the sword / sabre for military use i nthe field came out of fashion approx end of WW2. </p><p>But if you look at Ghurka they still value their Kukri knifes and excel at its use.</p><p></p><p></p><p></p><p></p><p>A rapier is a different thing than an arming sword. A rapier has reach, real long reach. I house rule D&D Longsword = Bastard sword (versatile) and have a arming sword (1handed slashing 1d8 damage) in addition. A great sword is what most people in history would call Longsword and it is two handed use only and came up pretty late (15th century or so)</p><p></p><p></p><p></p><p>The main thing ignored here is that you simply will NOT punch a hole with a sword at least through most types of metal armor, be it chain or plate. The other fact is that you will NOT slash with a sword through about any kind of armor and certainly not when hitthing metal armor (not even with a great sword).</p><p></p><p>Decent metal armor gave you a high percentage of invulnerability to slash or pierce damage of many kinds of weapons on the battle field. The weapon wounding you did hit someunprotected area most of the time, so maybe D&D armor class = hit chance, instead of reducing damage is not so wrong at all, at least for swords.</p><p></p><p></p><p></p><p>Well i guarantee you that your aiming might even be better under pressure, i compare it with driving a car in a stressful near accident situation, pumped up with adrenaline your reaction becaomes much faster,than while being relaxed. If you ever experienced a slow motion effect in a stressful / dangerous situation in your RL you know what i am talking about.</p></blockquote><p></p>
[QUOTE="Coroc, post: 8301648, member: 6895991"] Which mainly is owed to the fact most guns were single shot for a long period, as soon as that changed the main disadvantage the "loading property" was gone and so was the use of swords (mostly). Still WW1 had widespread use of melee weapons and the sword / sabre for military use i nthe field came out of fashion approx end of WW2. But if you look at Ghurka they still value their Kukri knifes and excel at its use. A rapier is a different thing than an arming sword. A rapier has reach, real long reach. I house rule D&D Longsword = Bastard sword (versatile) and have a arming sword (1handed slashing 1d8 damage) in addition. A great sword is what most people in history would call Longsword and it is two handed use only and came up pretty late (15th century or so) The main thing ignored here is that you simply will NOT punch a hole with a sword at least through most types of metal armor, be it chain or plate. The other fact is that you will NOT slash with a sword through about any kind of armor and certainly not when hitthing metal armor (not even with a great sword). Decent metal armor gave you a high percentage of invulnerability to slash or pierce damage of many kinds of weapons on the battle field. The weapon wounding you did hit someunprotected area most of the time, so maybe D&D armor class = hit chance, instead of reducing damage is not so wrong at all, at least for swords. Well i guarantee you that your aiming might even be better under pressure, i compare it with driving a car in a stressful near accident situation, pumped up with adrenaline your reaction becaomes much faster,than while being relaxed. If you ever experienced a slow motion effect in a stressful / dangerous situation in your RL you know what i am talking about. [/QUOTE]
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Why do guns do so much damage?
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