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Why do they keep on dying?!
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<blockquote data-quote="Aoric" data-source="post: 5561110" data-attributes="member: 6675096"><p>I've been dming for years and it appears you and your group excel at low to mid level. If you are all sticklers for first level starting points thats fine. One solution could be creating a character tree. Each player makes three characters one is the prime character the others are related to the character in some way. Not necessarily siblings, maybe they where childhood friends. Perhaps the prime character is a priest and the other two characters failed to make the cut for priesthood maybe it was to restricting or just was not cut out for a priests life. One of them pursued music and was welcomed into a bardic college. Another decided to hire on as a caravan guard and hass wondered what an adventurer life would be like. </p><p></p><p>You can run more low and mid level adventures and the Player can decide which one of their characters will join in the campaign. By switching characters in and out the tree allows for development without the need to start over. Now if one of the PC's characters die another can fill in. Another character would need to be made to replace the one that got killed.</p><p></p><p>You can incorporate the new PC slowly and help build them up quicker without making it feel like starting over from the beginning. See if this works with your players. The DM is going to have to get used to creating new adventures.</p></blockquote><p></p>
[QUOTE="Aoric, post: 5561110, member: 6675096"] I've been dming for years and it appears you and your group excel at low to mid level. If you are all sticklers for first level starting points thats fine. One solution could be creating a character tree. Each player makes three characters one is the prime character the others are related to the character in some way. Not necessarily siblings, maybe they where childhood friends. Perhaps the prime character is a priest and the other two characters failed to make the cut for priesthood maybe it was to restricting or just was not cut out for a priests life. One of them pursued music and was welcomed into a bardic college. Another decided to hire on as a caravan guard and hass wondered what an adventurer life would be like. You can run more low and mid level adventures and the Player can decide which one of their characters will join in the campaign. By switching characters in and out the tree allows for development without the need to start over. Now if one of the PC's characters die another can fill in. Another character would need to be made to replace the one that got killed. You can incorporate the new PC slowly and help build them up quicker without making it feel like starting over from the beginning. See if this works with your players. The DM is going to have to get used to creating new adventures. [/QUOTE]
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